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Super Smash Bros. for Nintendo 3DS / Wii U is the full title for the two Super Smash Bros. games that are often paired and collectively make up the fourth installment of the series:
A remix of Star Wolf's theme is present in both versions.
Theme from Area 6/Missile Slipstream, a remix that combines the Area 6 theme from Star Fox 64 with the Missile Slipstream music from Star Fox Command, is featured in both versions.
Corneria's theme from Melee returns for both versions.
The music that plays on the Venom stage in Melee returns for the Wii U version.
The main theme from the original Star Fox appears in the Wii U version.
The main theme from Star Fox 64 appears in the Wii U version.
The Area 6 and Area 6 Ver. 2 themes from Brawl also return for the Wii U version.
The Corneria theme from Brawl appears in the Wii U version.
Space Armada is also a music piece exclusive to the Wii U version.
The Star Wolf theme from Brawl returns in the Wii U version only.
Falco's Landmaster, Fox's Landmaster, the Arwing design from Star Fox Assault, the Great Fox design from Assault, Orbital Gate, Tricky, Fox's Assault model, Falco's Assault model, the Wolfen design from Assault, Aparoid's Fortuna appearance in Assault, and the Aparoid Queen are trophies exclusive to the Wii U version.
In both versions, the player is able to customize their fighters, adding various equipment such as badges and the like as well as changing their special moves (the custom parts must be collected through gameplay, as they are not available at the start, and most appear at random, with few exceptions that are awarded for completing certain challenges), and this includes Fox and Falco. Below are their custom special moves.
Explosive Blaster: Blaster shots are slower and larger, but explode on impact.
Burst Blaster: Works like Fox's Blaster.
Falco Phase: Very little start up time. Increased distance and grants invincibility frames through the whole attack, but no longer causes damage.
Falco Charge: Has high power, but the distance traveled is much lower.
Fast Fire Bird: Slightly faster start up than the vanilla version, but slightly shorter reach and much less damage.
Distant Fire Bird: Slower start up, But the vertical recovery distance is longer. Multiple damaging hitboxes added to the end of the fire trail.
Accele-Reflector: The reflector is lime green in color and speeds up reflected projectiles, but only reflects as it travels forward.
Reflector Void: The reflector is a purple-red color and does a decent amount of damage with sizable knockback. Slightly slower than the vanilla version.