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Sargasso Space Zone

From Lylat Wiki, your source on Star Fox information. By Fans, for Fans.
Revision as of 00:21, 17 March 2009 by *>Jimbo Jambo
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Sargasso
Sargosso.jpg
Sargasso Hideout
Radius: 20,000 sm
Mass: 40,000 smt
Core Rating: 7.59 bsp
Fuel: Compressed Hydrogen
Weapon Range: 8,000 sm

The Sargasso Region is a large region of space in the Lylat System. An isolated region filled with little more than asteroids and space debris, it is also home to an abandoned space colony . The colony was later taken over and converted into a base to be used by Wolf O'Donnell and his criminal organization. During the Aparoid Invasion the Star Fox Team came here in search of Pigma Dengar who had stolen an aparoid core memory containing vital information about the species and there homeworld. When the criminal ruffians inside the colony refused to reveal the location of him and began to take a hostile stance against Star Fox, the team desided to take military action. Fox and Slippy were sent inside the base to search for pigma and finish off any resistance thet encountered, while Falco and Krystal took care of the fleet outside.

Later, Team Star Wolf arrived after reciving a destress call from there troops. Furious over the virtual destruction his base, Wolf, Leon and (the teams newest member) Panther engaged the team in there Wolfens. However they were eventually overcome and gave up the fight after there ships had received too much damage. Star Wolf eventuly admitted that Pigma was kicked out of the team and had fled to Fichina. Star Wolf eventually left the hideout along with any remaining criminal stationed here and the Sargasso space station was once again abandonded. After the Aparoid War the Cornerian Defense Force took control of the Sargasso Region, and it was refitted as a navial checkpoint for the Cornerian Navy.

The Sargasso Station is surrounded almost fully by an asteroid field, which makes tracking it very difficult.

Trivia

  • While inside the Sargasso base, enter the door on the highest floor of the stage. While the door is closed, take a Sniper Rifle and aim at the center of the door. The Sniper's targeting scope should appear red coloured, as if the door were an enemy. Shooting the door accomplishes nothing.