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  • ...Fox]]'' for [[Super Nintendo Entertainment System]], along with the Super FX chip. Argonaut also helped [[Nintendo]] develop the officially-unpublished
    859 bytes (122 words) - 16:09, 19 September 2020
  • ...al releases on each platform (for example, ''[[mariowiki:Super Mario Bros.|Super Mario Bros.]]'' had separate Virtual Console releases on all three platform ...ole was because the Wii had trouble trying to emulate the [[SNES]]'s Super FX chip, which was used to run that game.<ref>http://gameinsight.net/2011/12/1
    2 KB (247 words) - 17:44, 25 September 2021
  • ...]'' (or ''Starwing'' in the [[wikipedia:PAL region|PAL region]]) for the [[Super Nintendo Entertainment System]]. ...nsional graphics, as well as being the first video game to use the [[Super FX]] chip, and ''[[Star Fox 64]]'' being the first console game to support [[w
    14 KB (2,099 words) - 14:25, 4 February 2024
  • == Super Mario series == [[File:Super Mario logo.png|250px|right|link=mariowiki:]]
    15 KB (2,417 words) - 14:10, 22 January 2023
  • | caption = Super NES-style box art for the SNES Classic | console = [[Super Nintendo Entertainment System|SNES]]
    10 KB (1,525 words) - 01:06, 6 January 2024
  • | console = [[Super Nintendo Entertainment System|Super NES]] ...3 (Japan)<br>March 26, 1993 (North America)<br>June 3, 1993 (Europe)<br>'''Super NES Classic Edition:'''<br>September 29, 2017 (NA/Europe)<br>October 5, 201
    15 KB (2,546 words) - 00:26, 6 January 2024