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Difference between revisions of "Star Fox 64"

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''Star Fox 64'' is notable for being the first game to utilize the Rumble Pak. It is among the first Nintendo 64 games with in-game voice acting, which replaced the chattering sound effects from the first ''Star Fox''. ''[[Star Fox 2]]'' was originally planned to be the second ''Star Fox'' title, but was canceled due to the upcoming release of the Nintendo 64, but some of its features were reused in ''Star Fox 64'', such as [[all-range mode]]. In PAL releases (''Lylat Wars''), the player can re-enable the original chatter by selecting Lylat from the language option menu.
''Star Fox 64'' is notable for being the first game to utilize the Rumble Pak. It is among the first Nintendo 64 games with in-game voice acting, which replaced the chattering sound effects from the first ''Star Fox''. ''[[Star Fox 2]]'' was originally planned to be the second ''Star Fox'' title, but was canceled due to the upcoming release of the Nintendo 64, but some of its features were reused in ''Star Fox 64'', such as [[all-range mode]]. In PAL releases (''Lylat Wars''), the player can re-enable the original chatter by selecting Lylat from the language option menu.


In 2003, ''Star Fox 64'' was ported to the China-exclusive [[nwiki:iQue Player|iQue Player]], on its launch date, November 21, 2003. A timed demo of ''Star Fox 64'' was preloaded as the fifth game on every iQue Player unit. This port is notable for having redubbed Cantonese voice acting.
In 2003, ''Star Fox 64'' was ported to the China-exclusive [[nwiki:iQue Player|iQue Player]], on its launch date, November 21, 2003. A timed demo of ''Star Fox 64'' was preloaded as the fifth game on every iQue Player unit. This port is notable for having redubbed Cantonese voice acting. ''Star Fox 64'' was received its own port for the [[Nintendo 3DS]] in 2011, titled ''[[Star Fox 64 3D]]''.


The music was composed by Koji Kondo and Hajime Wakai.
The music was composed by Koji Kondo and Hajime Wakai.
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