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DarkSamus89 (talk | contribs) (Small improvements on Fox's section, starting Falco's. Also, something should be done with the Sonic-link in the other fighters section...) |
DarkSamus89 (talk | contribs) m (Some consistency problems... :P) |
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====Blaster==== | ====Blaster==== | ||
Falco's | Falco's neutral B is a projectile and is considered one of the best in the game. It fires a lot slower than Fox's but the shots travel further and is also capable of flinching opponents. It deals 3% damage. | ||
====Falco Phantasm==== | ====Falco Phantasm==== | ||
Falco's | Falco's side B move has the longest range of the other 3 characters. It also does an average amount of damage. This move will inflict 2-9 points of damage. Over 5 damage is exceedingly rare. As with Fox's Fox Illusion, Falco cannot move or attack after using it. | ||
====Reflector==== | ====Reflector==== | ||
Falco's | Falco's down B move has a unique aspect: it is also a projectile. After initiating the move, Falco will kick it in front of him, inflicting minimal damage. This does around 4-8 percent. As always, it will still deflect other projectiles. | ||
====Fire Bird==== | ====Fire Bird==== | ||
[[File:Falco's Fire Bird Move.jpg|right]] | [[File:Falco's Fire Bird Move.jpg|right]] | ||
Falco's recovery has the longest range of the three. It also has a higher chance of hitting opponents, doing about 7-18 damage. Other than the fact of the better range, Fire Bird is a regular recovery. | Falco's up B is his recovery and it has the longest range of the three. It also has a higher chance of hitting opponents, doing about 7-18 damage. Other than the fact of the better range, Fire Bird is a regular recovery. | ||
====Final Smash==== | ====Final Smash==== |
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