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Difference between revisions of "Versus Mode"

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===Power Ups===
===Power Ups===


After the vehicles are chosen or the five second time limit has passed, the battle starts. There are two different power ups available. They highly affect the outcome of a battle. Only one of each upgrade appears on a stage at a time.
After the vehicles have been chosen or the five second time limit has passed, the battle starts. There are two different power ups available. They highly affect the outcome of a battle. Only one of each upgrade appears on a stage at a time.


*'''Laser''': The [[Laser]] of your character gets its firepower doubled. The player with this has a serious advantage over other players.
*'''Laser''': The [[Laser]] of your character gets its firepower doubled. The player with this has a serious advantage over other players.
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In ''[[Star Fox Assault]]'', there are as many as eight different Battle Modes:
In ''[[Star Fox Assault]]'', there are as many as eight different Battle Modes:


* '''Main Rules''' is the normal set of rules. There are no restrictions depending on the settings, and all weapons, vehicles, and stages are available. Aside from the Main Rules, there are multiple other rules of play including:
*'''Main Rules''' is the normal set of rules. There are no restrictions depending on the settings, and all weapons, vehicles, and stages are available.


* '''Sniper Showdown''' is a pilots-only mode that disables all use of regular weapons other than Sniper Launcher, but the weapon has unlimited ammunition.
*'''Sniper Showdown''' is a pilots-only mode that disables all use of regular weapons other than Sniper Launcher, but the weapon has unlimited ammunition.


* '''Homing Launcher Clash''' is a pilots-only mode that disables all use of regular weapons other than Homing Launchers, but the weapon has unlimited ammunition. Homing Launchers, once launched, chase at their target(s) at a decent speed and rate, and travel until the target is hit, or if the launcher has been interrupted.
*'''Homing Launcher Clash''' is a pilots-only mode that disables all use of regular weapons other than Homing Launchers, but the weapon has unlimited ammunition. Homing Launchers, once launched, chase at their target(s) at a decent speed and rate, and travel until the target is hit, or if the launcher has been interrupted.


* '''Missile Launcher Bout''' is a pilots-only mode that disables all use of regular weapons other than Missile Launchers, but provides unlimited ammunition for them.
*'''Missile Launcher Bout''' is a pilots-only mode that disables all use of regular weapons other than Missile Launchers, but provides unlimited ammunition for them.


* '''Booster Packs Brawl''' is simliar to Main Rules, except that it is a pilots-only mode, and all players start the match wearing Booster Packs. Booster Packs allow hovering in midair, and the height depends on the characters stats. All weapons are available in this mode.
*'''Booster Packs Brawl''' is simliar to Main Rules, except that it is a pilots-only mode, and all players start the match wearing Booster Packs. Booster Packs allow hovering in midair, and the height depends on the characters stats. All weapons are available in this mode.


* '''Booster Packs & Launcher Tilt''' is a combination of the ''Homing Launcher Clash'' and ''Booster Packs Brawl'' modes. It is a pilots-only mode that utilizes Booster Packs and disables use of weapons other than Homing Launchers, but provides unlimited ammunition for them.
*'''Booster Packs Launcher Tilt''' is a combination of the ''Homing Launcher Clash'' and ''Booster Packs Brawl'' modes. It is a pilots-only mode that utilizes Booster Packs and disables use of weapons other than Homing Launchers, but provides unlimited ammunition for them.


* '''Sure-Shot Scuffle''' is a mode that functions similarly to Main Rules, but instead all weapons deliver one-hit knock-outs. There are no restrictions depending on the settings, and all weapons, vehicles, and stages are available.
*'''Sure-Shot Scuffle''' is a mode that functions similarly to Main Rules, but instead all weapons deliver one-hit knock-outs. There are no restrictions depending on the settings, and all weapons, vehicles, and stages are available.


* '''Crown Capture''' is a mode that also functions similarly to Main Rules. The objective is to take the crown from your opponent, and keep it until time runs out. If you are defeated, your opponent gains the crown. Time decreases everytime a player holding the Crown is defeated. The maximum time starts at 2:00 minutes, at the beginning of the battle, and the minimum is 0:15 seconds.
*'''Crown Capture''' is a mode that also functions similarly to Main Rules. The objective is to take the crown from your opponent, and keep it until time runs out. If you are defeated, your opponent gains the crown. Time decreases everytime a player holding the Crown is defeated. The maximum time starts at 2:00 minutes, at the beginning of the battle, and the minimum is 0:15 seconds.


===Characters===
===Characters===


In ''[[Star Fox Assault]]'', there are six playable characters, four are default:
In ''[[Star Fox Assault]]'', there are six playable characters, first four of which are available by default.


* '''[[Fox]]'''
*'''[[Fox McCloud]]'''
* '''[[Falco]]'''
*'''[[Falco Lombardi]]'''
* '''[[Slippy]]'''
*'''[[Slippy Toad]]'''
* '''[[Krystal]]'''
*'''[[Krystal]]'''
* '''[[Peppy]]''' (Unlocked by playing 15 VS. Mode matches.)
*'''[[Peppy Hare]]'''
* '''[[Wolf]]''' (Unlocked by collecting all Friendship Medals in 1 Player Mode.)
*'''[[Wolf O'Donnell]]'''
 
You can unlock Peppy by playing 15 Versus matches and Wolf by getting all the [[Ally Medal]]s in the [[Mission Mode]].


==''Starfox Command''==
==''Starfox Command''==
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Pigma: Defeat Andrew Oikonny.
Pigma: Defeat Andrew Oikonny.
[[Category:Game Modes]]
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