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Three Phantron units

Phantron is a special class starfighter vessel that hovers in the planet Venom's air space. Every single movement it makes produces a series of after images of itself.


The Phantron is capable of producing two phantom images of itself to confuse its opponent as well as performing high speed dodge maneuvers to avoid enemy fire. It is also capable of firing multiple shots and missiles while dodging the opponent.

A thing to note about Phantron's mirage technique is that it begins to spin around several times vertically until it creates its illusions. It is possible that its constant circular motion tricks the opponent's mind into seeing more than one Phantron.

The mirage technique would be flawless unless the opponent strikes the real Phantron and disrupts its focus, making the other imitation Phantrons disappear.

The Phantron can't take much punishment so it relies mostly on its dodge and deception strategy. Having very little hull armor makes it very vulnerable to projectiles but it is a much faster fighter in the long run.

Once the Phantron is cornered, it quickly retreats to the planet's surface below.

Firing a bomb at the Phantron when it is orbiting Venom results in it firing a missile that can instantly kill the player. The way to avoid it is to not move at all; apparently, it is a motion-detecting missile, so it misses completely if no movement occurs.

Mode Change: Phantron II

The Phantron II

When approached a second time on the planet Venom's surface by the player, the Phantron will resort to its emergency strategy. It will transform into a much larger model called the Phantron II.

This mode reduces its speed, but it also retains all of the abilities it had in its previous form, but with an additional attack that allows it to detach one of its legs and send it careening in the player's direction.

For some unexplained reason, it somehow regrows its thrown leg.

Star Fox 2

Hunter Phantron

The Hunter Phantron

Sometimes translated as "Hunter Fantron", this is an upgraded model designed for close quarters grappling combat.

What it lost in manueverability and, most notably, its deceptive tactics, it makes up for its new found strength and heightened hull armor.

When travelling, it keeps its long cable-like grappler arms tucked underneath it until its victims come into range.

When the player is held fast by its swinging arms, it unleashes a flurry of laser fire on the helpess starfighter often resulting in the loss of a pilot.

It replaces the Mirage Dragon as the primary space boss on a higher difficulty setting.