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Difference between revisions of "Star Fox Command"

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| picture = Star Fox Command.jpg
| picture = Star Fox Command.jpg
| picture_size = 200px
| picture_size = 200px
| caption = <center>Boxart for ''Star Fox Command''.</center>
| caption = Boxart for ''Star Fox Command''.
| console = {{NDS}}
| console = {{NDS}}
| release = August 3, 2006 (JPN)<br>August 28, 2006<ref>http://www.gamespot.com/ds/action/starfox/index.html?tag=result%3Btitle%3B5</ref> (USA)<br>September 21, 2006 (AUS)<br>January 26, 2007 (EU)
| release = August 3, 2006 (JPN)<br>August 28, 2006<ref>http://www.gamespot.com/ds/action/starfox/index.html?tag=result%3Btitle%3B5</ref> (USA)<br>September 21, 2006 (AUS)<br>January 26, 2007 (EU)
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| prev-story = Star Fox: Assault
| prev-story = Star Fox: Assault
}}
}}
== Plot ==
== Plot ==
Star Fox Command takes place two to three years after the events of ''[[Star Fox: Assault]]'', and tells the story of the invasion of the [[Lylat System]] by the [[Anglar]], as well as the recently separated [[Star Fox (team)|Star Fox]].
''Star Fox Command'' takes place two to three years after the events of ''[[Star Fox: Assault]]'', and tells the story of the invasion of the [[Lylat System]] by the [[Anglar]], as well as the recently separated [[Star Fox (team)|Star Fox team]].


According to the prologue, every member of Star Fox except for [[ROB 64]] and [[Fox McCloud]] himself have disbanded from the team. Fox broke off his relationship with [[Krystal]] and forced her to leave the team for the sake of her safety. [[Slippy Toad]] found amphibian love with a frog named [[Amanda]], and [[Peppy Hare]] was made the general of the [[Cornerian Defense Force]] as a result of [[General Pepper|General Pepper's]] forced retirement due to illness. [[Falco Lombardi]] became somewhat of a loner, and simply drifted from job to job. There are also new characters such as [[Dash Bowman]], who is the grandson of [[Andross]], and for the first time ever [[James McCloud]] is also playable during the Dash Makes a Choice level.
According to the prologue, every member of Star Fox except for [[ROB 64]] and [[Fox McCloud]] himself have disbanded from the team. Fox broke off his relationship with [[Krystal]] and forced her to leave the team for the sake of her safety. [[Slippy Toad]] found amphibian love with a frog named [[Amanda]], and [[Peppy Hare]] was made the general of the [[Cornerian Defense Force]] as a result of [[General Pepper|General Pepper's]] forced retirement due to illness. [[Falco Lombardi]] became somewhat of a loner, and simply drifted from job to job. There are also new characters such as [[Dash Bowman]], who is the grandson of [[Andross]], and for the first time ever [[James McCloud]] is also playable during the Dash Makes a Choice level.
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=== Endings ===
=== Endings ===
Currently, the true path of the storyline is unknown. In one interview, Dylan Cuthbert and Takaya Imamura stated that the next game could very well start in the middle of ''Command''<ref>http://ds.ign.com/articles/731/731088p2.html</ref>. An issue of ''[[wikipedia:Nintendo Power|Nintendo Power]]'' has also stated that the canon ending is the standard ending, The Anglar Emperor<ref>http://www.aeropause.com/2010/10/read-a-long-with-nintendo-power-261-december-2010/</ref>. It has been said in an interview that the Star Fox series may be over, but if a sequel is made, it will determine which ending is canon, or whether the game (or even its prologue) is canon at all.{{CitationNeeded}}
Currently, the true path of the storyline is unknown. In one interview, Dylan Cuthbert and Takaya Imamura stated that the next game could very well start in the middle of ''Command''<ref>http://ds.ign.com/articles/731/731088p2.html</ref>. An issue of ''[[wikipedia:Nintendo Power|Nintendo Power]]'' has also stated that the canon ending is the standard ending, The Anglar Emperor<ref>http://www.aeropause.com/2010/10/read-a-long-with-nintendo-power-261-december-2010/</ref>. It has been said in an interview that the [[Star Fox (series)|Star Fox series]] may be over, but if a sequel is made, it will determine which ending is canon, or whether the game (or even its prologue) is canon at all.{{CitationNeeded}}
 
==== Fox and Krystal ====
==== Fox and Krystal ====
The first ending features Fox, Krystal, Falco, and Slippy leaving [[Venom]] and returning to [[Aquas]] to meet Slippy's fiancee, Amanda. Fox has learned his lesson and realized the value of friendship and love. Upon meeting the team, Amanda decided to join the Star Fox team to travel the galaxy with Slippy. With Venom purified, Dash took control of its evolution. Dash was made steward of Venom and began his struggle to build a new empire.
The first ending features Fox, Krystal, Falco, and Slippy leaving [[Venom]] and returning to [[Aquas]] to meet Slippy's fiancee, Amanda. Fox has learned his lesson and realized the value of friendship and love. Upon meeting the team, Amanda decided to join the Star Fox team to travel the galaxy with Slippy. With Venom purified, Dash took control of its evolution. Dash was made steward of Venom and began his struggle to build a new empire.
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==Gameplay==
==Gameplay==
Gameplay in ''Star Fox Command'' is far more rooted to the styles of ''Star Fox 64'' than ''Star Fox Assault'' was. The levels start out with a turn-based movement system similar in style to ''Advance Wars''. Players are marked by Arwings, enemies are marked by red dots, and bases are marked by small building sprites. This is very similar to the map system from ''[[Star Fox 2]]''. "Fog of War" covers the field and the player can remove a certain amount of the fog once every turn. A player's flight path must intersect with that of an enemy to engage in battle. After engaging, the battle goes to a fully 3-D "All-Range Mode" stage. Here, the player uses the stylus to move their ship about and perform various maneuvers, while they can use any of the face buttons to fire their main weapons.
Gameplay in ''Star Fox Command'' is far more rooted to the styles of ''[[Star Fox 64]]'' than ''Star Fox Assault'' was. The levels start out with a turn-based movement system similar in style to ''Advance Wars''. Players are marked by Arwings, enemies are marked by red dots, and bases are marked by small building sprites. This is very similar to the map system from ''[[Star Fox 2]]''. "Fog of War" covers the field and the player can remove a certain amount of the fog once every turn. A player's flight path must intersect with that of an enemy to engage in battle. After engaging, the battle goes to a fully 3-D "All-Range Mode" stage. Here, the player uses the stylus to move their ship about and perform various maneuvers, while they can use any of the face buttons to fire their main weapons.


==Gameplay Modes==
==Gameplay Modes==
[[File:Scr 049.png|left|thumb|The promotional artwork for the ''Star Fox Command'' logo.]]
[[File:Scr 049.png|left|thumb|The promotional artwork for the ''Star Fox Command'' logo.]]


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As players progress through the game, they will be able to choose to go different routes upon completing certain levels. Each route has its own character dialogue to accompany it, and players will be able to visit differing planets depending on what routes they choose. The game features 9 different endings altogether. Players can access all of them by playing the game multiple times, selecting different routes each time. Instead of merely giving different perspectives on what happens to the Star Fox team, each ending is unique — the characters go in various directions depending on what ending is watched.
As players progress through the game, they will be able to choose to go different routes upon completing certain levels. Each route has its own character dialogue to accompany it, and players will be able to visit differing planets depending on what routes they choose. The game features 9 different endings altogether. Players can access all of them by playing the game multiple times, selecting different routes each time. Instead of merely giving different perspectives on what happens to the Star Fox team, each ending is unique — the characters go in various directions depending on what ending is watched.


''Star Fox Command'' does not feature traditional voice acting. Instead it outputs gibberish akin to the "voices" in ''Star Fox'' for the [[Super Nintendo Entertainment System|SNES]], or the "Lylat speech" present in ''Star Fox ''(but not ''Star Fox 64''). Players can also record their own voices into the game’s "gibberish generator" using the built-in DS microphone where it is converted into the garbled speech of the various characters.
''Star Fox Command'' does not feature traditional voice acting. Instead it outputs gibberish akin to the "voices" in ''[[Star Fox (game)|Star Fox]]'' for the [[Super Nintendo Entertainment System|SNES]], or the "Lylat speech" present in ''Star Fox ''(but not ''Star Fox 64''). Players can also record their own voices into the game’s "gibberish generator" using the built-in DS microphone where it is converted into the garbled speech of the various characters.


===Multiplayer===
===Multiplayer===
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==Reception==
==Reception==
''Star Fox Command'' debuted on the Japanese best seller list as number 14, selling over 20,000 copies on the first day. In the United States, it was the 5th best seller in the first week. ''Star Fox Command'' has received mostly favorable reviews. IGN gave it an 8.0, or "Impressive", calling it a "surprisingly rich and faithful action game" that had similar gameplay to ''Star Fox'' and ''Star Fox 64''. ''Star Fox Command'' received IGN DS's August 2006 Game of the Month Award for capturing "the fun and essence of what made the series so significant. Fox is finally back in the Arwing -- where he belongs, Stylus control is mostly excellent, Strategy elements work well." The Associated Press noted the game for having developed the game to work well with the DS controls, but had mixed feelings about the turn-based sections of gameplay. Electronic Gaming Monthly claimed that while the game has its own charm, it lacks the original gameplay from Star Fox and Star Fox 64 and becomes repetitive. UK website Mansized gave Command a three out of five stars, stating that "Star Fox Command can’t hold a candle to previous games in the series." ''Command'' was nominated in three categories in Nintendo Power's annual vote-in awards, although it did not win any of them.
''Star Fox Command'' debuted on the Japanese best seller list as number 14, selling over 20,000 copies on the first day. In the United States, it was the 5th best seller in the first week. ''Star Fox Command'' has received mostly favorable reviews. IGN gave it an 8.0, or "Impressive", calling it a "surprisingly rich and faithful action game" that had similar gameplay to ''Star Fox'' and ''Star Fox 64''. ''Star Fox Command'' received IGN DS's August 2006 Game of the Month Award for capturing "the fun and essence of what made the series so significant. Fox is finally back in the Arwing -- where he belongs, Stylus control is mostly excellent, Strategy elements work well." The Associated Press noted the game for having developed the game to work well with the DS controls, but had mixed feelings about the turn-based sections of gameplay. Electronic Gaming Monthly claimed that while the game has its own charm, it lacks the original gameplay from ''Star Fox'' and ''Star Fox 64'' and becomes repetitive. UK website Mansized gave Command a three out of five stars, stating that "Star Fox Command can’t hold a candle to previous games in the series." ''Command'' was nominated in three categories in Nintendo Power's annual vote-in awards, although it did not win any of them.


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== Gallery ==
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