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Difference between revisions of "Star Fox: Assault"

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| picture_size = 200px
| picture_size = 200px
| name = Star Fox: Assault  
| name = Star Fox: Assault  
| console_year = {{GCN}} February 14, 2005<ref>http://www.gamespot.com/gamecube/action/starfoxworkingtitle/index.html?tag=result%3Btitle%3B1</ref>
| console = {{GCN}}  
| release = February 14, 2005<ref>http://www.gamespot.com/gamecube/action/starfoxworkingtitle/index.html?tag=result%3Btitle%3B1</ref> (USA)<br>February 24, 2005 (JPN)<br> April 29, 2005 (EU)<br>June 16, 2005 (AUS)
| other_info =  
| other_info =  
| prev-release = Star Fox Adventures
| prev-release = Star Fox Adventures
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''Star Fox: Assault'' was first announced on May 8, 2002. It had a tentative release date of April 2003 for Japan, and would be developed by the same employees who worked on ''Ace Combat 04: Shattered Skies'' at Namco. New information about the game didn't show up until a short video montage at 2003's E3 in Los Angeles, which showcased the game's first-person perspective. According to Electronic Gaming Monthly, the video was booed by viewers, and EGM itself said the video was "remarkably unimpressive".
''Star Fox: Assault'' was first announced on May 8, 2002. It had a tentative release date of April 2003 for Japan, and would be developed by the same employees who worked on ''Ace Combat 04: Shattered Skies'' at Namco. New information about the game didn't show up until a short video montage at 2003's E3 in Los Angeles, which showcased the game's first-person perspective. According to Electronic Gaming Monthly, the video was booed by viewers, and EGM itself said the video was "remarkably unimpressive".


During development, the game had three working titles: Star Fox Armada, Star Fox 2, and Star Fox. It eventually came to be known as ''Star Fox: Assault''. In 2003, the game was intended to be multi player oriented, and the ground missions of the game had a control scheme similar to the on-foot multi player mode in ''Star Fox 64''.
During development, the game had three working titles: ''Star Fox Armada'', ''Star Fox 2'', and ''Star Fox''. It eventually came to be known as ''Star Fox: Assault''. In 2003, the game was intended to be multi player oriented, and the ground missions of the game had a control scheme similar to the on-foot multi player mode in ''Star Fox 64''.


At 2004's E3, EGM, the same magazine that wrote poorly about it a year ago, wrote a follow-up that said the game looked "much better than... a year ago". ''Assault'' was scheduled for a November 2004 release, but was delayed to the beginning of 2005.
At 2004's E3, EGM, the same magazine that wrote poorly about it a year ago, wrote a follow-up that said the game looked "much better than... a year ago". ''Assault'' was scheduled for a November 2004 release, but was delayed to the beginning of 2005.
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