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| name = Star Fox Zero | | name = Star Fox Zero | ||
| console = [[Wii U]] | | console = [[Wii U]] | ||
| release = | | release = April 21, 2016 (JP)<br />April 22, 2016 (NA/EU)<br />April 23, 2016 (AU) | ||
| developers = Nintendo | | developers = [[wikipedia:Nintendo Entertainment Planning & Development|Nintendo EPD]], [[wikipedia:PlatinumGames|PlatinumGames]] | ||
| publisher = [[Nintendo]] | | publisher = [[Nintendo]] | ||
| not-in-continuity = true | | not-in-continuity = true | ||
| prev-release = Star Fox 64 3D | | prev-release = Star Fox 64 3D | ||
| | | next-release = Star Fox Guard | ||
}} | }} | ||
'''''Star Fox Zero''''' is a title in the [[Star Fox (series)|Star Fox series]] for the [[Wii U]], co-developed between Nintendo EPD and [[wikipedia:PlatinumGames|PlatinumGames]], with development headed by [[Shigeru Miyamoto]]. The game was published by Nintendo, and released in April 2016 alongside ''[[Star Fox Guard]]'' in all regions. | |||
'''''Star Fox Zero''''' is | |||
Despite being the first new entry in the series since 2006's ''[[Star Fox Command]]'', the game is neither a sequel nor a prequel, but rather a re-imagining of ''[[Star Fox 64]]'' with some elements from ''[[Star Fox 2]]'' added. | Despite being the first new entry in the series since 2006's ''[[Star Fox Command]]'', the game is neither a sequel nor a prequel, but rather a re-imagining of ''[[Star Fox 64]]'' with some elements from ''[[Star Fox 2]]'' added. | ||
The game | The game features a gyro-based control style greatly differing from previous titles, and only possible using a [[wikipedia:Wii U GamePad|Wii U GamePad]]. It also the first game since 1997's ''Star Fox 64'' Rumble Pak support to debut an innovative special gaming effect - a stereo-based surround sound system for the GamePad's speakers. | ||
===Story=== | ===Story=== | ||
The story is virtually identical to Star Fox 64's story. | |||
===Gameplay=== | ===Gameplay=== | ||
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At E3 2015, Nintendo officially revealed the game and its title, showing off gameplay and having a select few levels playable by convention-goers. | At E3 2015, Nintendo officially revealed the game and its title, showing off gameplay and having a select few levels playable by convention-goers. | ||
On September 17, 2015 Star Fox Zero was delayed from Winter 2015 to Q1 2016. Nintendo citing level design polishing, changes to the tone of cut scenes and "The unprecedented discovery that we want players to experience in the game by using two screens." | |||
=== Gallery === | === Gallery === | ||
<gallery> | <gallery> | ||
File:Star_Fox_Zero_NA.png| North American Box Art | |||
File:StarFoxWiiUE32014.jpeg|E3 2014 gameplay photo | File:StarFoxWiiUE32014.jpeg|E3 2014 gameplay photo | ||
</gallery> | </gallery> | ||
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{{Games}} | {{Games}} | ||
{{DISPLAYTITLE:''Star Fox Zero''}} | {{DISPLAYTITLE:''Star Fox Zero''}} | ||
[[Category:Star Fox Zero]] |
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