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Difference between revisions of "Star Fox 64"

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{{Infobox game
{{Infobox game
| image = StarFox64.png
| image = Star Fox 64 box art.jpg
| image_size = 300px
| image_size = 300px
| developer = [[Nintendo]]
| developer = [[Nintendo]]
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| sw-pagename = Star Fox 64
| sw-pagename = Star Fox 64
}}
}}
'''''Star Fox 64''''', known in PAL regions as '''''Lylat Wars''''' due to trademark issues, is the second game of the ''[[Star Fox (series)|Star Fox]]'' series, which was released for the [[Nintendo 64]] in 1997. It is essentially a remake of the first ''[[Star Fox (game)|Star Fox]]'' for the [[Super Nintendo Entertainment System]]. ''Star Fox 64'' was made available for download on the [[Wii]]'s Virtual Console in April 2007, at a price of 1,000 Nintendo Points, and on the Wii U's Virtual Console in 2016. ''Star Fox 64'' received its own port for the [[Nintendo 3DS]] in 2011, titled ''[[Star Fox 64 3D]]''.
'''''Star Fox 64''''', known in PAL regions as '''''Lylat Wars''''' due to trademark issues, is the second instalment in the main ''[[Star Fox (series)|Star Fox]]'' series, which was released for the [[Nintendo 64]] in 1997. The game is often considered a reboot of ''[[Star Fox (game)|Star Fox]]'', which originally launched on the [[Super Nintendo Entertainment System]] in 1993, as they both feature a very similar plot. ''Star Fox 64'' was made available for download on the [[Wii]]'s Virtual Console in April 2007, at a price of 1,000 Nintendo Points, and on the Wii U's Virtual Console in 2016. As of October 26, 2021, the game is available to [[Nintendo Switch|Nintendo Switch Online + Expansion Pack]] subscribers.


''Star Fox 64'' is notable for being the first game to utilize the Rumble Pak. It is among the first Nintendo 64 games with in-game voice acting, which replaced the chattering sound effects from the first ''Star Fox''. ''[[Star Fox 2]]'' was originally planned to be the second ''Star Fox'' title, but was canceled due to the upcoming release of the Nintendo 64, but some of its features were reused in ''Star Fox 64'', such as [[all-range mode]]. In PAL releases (''Lylat Wars''), the player can re-enable the original chatter by selecting Lylat from the language option menu.
''Star Fox 64'' received a 3D remaster for the [[Nintendo 3DS]] in 2011 with a revamped multiplayer mode, titled ''[[Star Fox 64 3D]]''.


On November 17, 2003, a timed demo of ''Star Fox 64'' was released for the [[nwiki:iQue Player|iQue Player]], a console only released in China. It is preloaded as the fifth game on every iQue Player unit. The port is notable for the entire voice acting being redubbed into Mandarin.
''Star Fox 64'' is notable for being the first game to utilize the Rumble Pak on the Nintendo 64. It is among the first Nintendo 64 games with in-game voice acting, which replaced the chattering sound effects from the first ''Star Fox''. ''[[Star Fox 2]]'' was originally planned to be the second ''Star Fox'' title, but was canceled at the time due to the upcoming release of the Nintendo 64, but some of its features were reused in ''Star Fox 64'', such as [[All-Range Mode]]. In PAL releases (''Lylat Wars''), the player can re-enable the original chatter by selecting Lylat from the language option menu.
 
On November 17, 2003, a timed demo of ''Star Fox 64'' was released for the [[nwiki:iQue Player|iQue Player]], a console only released in China. It is preloaded as the fifth game on every iQue Player unit. The port is notable because all of the voice acting was redubbed into Mandarin.


The music was composed by Koji Kondo and Hajime Wakai.
The music was composed by Koji Kondo and Hajime Wakai.


==Gameplay==
==Gameplay==
[[File:Star Fox 64 gameplay.jpg|thumb|left|Gameplay in the first stage, Corneria.]]
[[File:Star Fox 64 gameplay.jpg|thumb|left|Gameplay screenshot of the first stage, Corneria]]
In ''Star Fox 64'', the player controls a vehicle piloted by [[Fox McCloud]], usually an [[Arwing]], which travels on a fixed-rail that generally moves straight forward. The player's vehicle can be maneuvered around the screen to dodge obstacles and shoot incoming enemies with laser cannons. All vehicles except the Blue Marine can charge up their laser cannons to unleash a powerful lock-on laser.
In ''Star Fox 64'', the player controls a vehicle piloted by [[Fox McCloud]], usually an [[Arwing]], which travels on a fixed-rail that generally moves straight forward. The player's vehicle can be maneuvered around the screen to dodge obstacles and shoot incoming enemies with laser cannons. All vehicles except the Blue Marine can charge up their laser cannons to unleash a powerful lock-on laser.


As well as the forced progression of the main game, some levels and bosses take place in "all-range mode" (available also in multiplayer battles), where the player can move freely around a rectangular arena and engage in combat with various enemies. The Arwing can perform a U-turn in all-range mode.
As well as the forced progression of the main game, some levels and bosses take place in "all-range mode" (available also in multiplayer battles), where the player can move freely around a rectangular arena and engage in combat with various enemies. The Arwing can perform a U-turn in all-range mode.


Returning from the original ''Star Fox'' game are Fox's teammates, [[Falco Lombardi]], [[Slippy Toad]], and [[Peppy Hare]], who fly beside him in Arwings. Each teammate can provide unique assistance to Fox, as [[Slippy Toad]] shows the life bar of a boss character, [[Peppy Hare]] provides useful in-game tips, and [[Falco]] can help by opening routes to harder levels. Fox sometimes receives an incoming message from [[ROB 64]], who sends him an item in a [[Supply Crate]]. A teammate is sometimes chased on-screen by enemies, and request for help. Fox must defeat these enemies, as they slowly deal more damage to his teammates. The longer it takes Fox to save a teammate, the more damage it takes, until the teammate's vehicle becomes fully damaged and retreats into the [[Great Fox]] for repairs. That teammate does not return in the next level, but can help the one afterward.
Returning from the original ''Star Fox'' game are Fox's teammates, [[Falco Lombardi]], [[Slippy Toad]], and [[Peppy Hare]], who fly beside him in Arwings. Each teammate can provide unique assistance to Fox, as [[Slippy Toad]] shows the life bar of a boss character, [[Peppy Hare]] provides useful in-game tips, and [[Falco]] can help by opening routes to harder levels. Fox sometimes receives an incoming message from [[ROB 64]], who sends him an item in a [[Container]]. A teammate is sometimes chased on-screen by enemies, and request for help. Fox must defeat these enemies, as they slowly deal more damage to his teammates. The longer it takes Fox to save a teammate, the more damage it takes, until the teammate's vehicle becomes fully damaged and retreats into the [[Great Fox]] for repairs. That teammate does not return in the next level, but can help the one afterward.


Instead of the fixed series of levels of the original (determined by the difficulty level chosen), many of the levels branch out to two different levels, with the ''upper'' branch requiring the player to accomplish a certain task. If the task is completed, the end of the level will read ''Mission Accomplished''. However, if this task is not achieved, the ending will read ''Mission Complete'', and the player must take the "downward" route (some levels may also result in ''Mission Failed''.)  The levels correspond loosely to the difficulty levels of the original ''Star Fox'', with routes color coded blue, yellow, and red to represent the easy, normal, and hard levels of difficulty respectively. Many of the forced paths bring the Star Fox team into contact with [[Star Wolf]].
Instead of the fixed series of levels of the original (determined by the difficulty level chosen), many of the levels branch out to two different levels, with the ''upper'' branch requiring the player to accomplish a certain task. If the task is completed, the end of the level will read ''Mission Accomplished''. However, if this task is not achieved, the ending will read ''Mission Complete'', and the player must take the "downward" route (some levels may also result in ''Mission Failed''.)  The levels correspond loosely to the difficulty levels of the original ''Star Fox'', with routes color coded blue, yellow, and red to represent the easy, normal, and hard levels of difficulty respectively. Many of the forced paths bring the Star Fox team into contact with [[Star Wolf]].
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*[[Supply Ring]]
*[[Supply Ring]]
*[[Wing Repair]]
*[[Wing Repair]]
== Paths ==
{| class="mw-collapsible" style="width:100%;background-color:#32CD32;text-align:center;border:1px solid green"
! style="background-color:#32CD32;width:15%" | Mission
! style="background-color:#32CD32;width:10%" | Vehicle || from || Medal # hits || Mission secrets || to || Extra cast
|-style="background-color:#CCFF00;"
|1. [[Corneria]] || [[Arwing]] || N/A || 150 || Save [[Falco Lombardi|Falco]]<br>Fly under the seven arches || [[Meteo]] or [[Sector Y]] ||
|-style="background-color:#CCFF00;"
|2. [[Meteo]] || Arwing || Corneria || 200 || Fly through seven warp rings || [[Fortuna]]<br>[[Katina]] ||
|-style="background-color:#CCFF00;"
|2. [[Sector Y]] || Arwing || Corneria || 150 || Destroy 100 enemies || [[Katina]]<br>[[Aquas]] || [[Bill]]
|-style="background-color:#CCFF00;"
|3. [[Katina]] || Arwing || Meteo<br>Sector Y || 150 || Destroy the mothership || [[Sector X]]<br>[[Solar]] || Bill
|-style="background-color:#CCFF00;"
|3. [[Fortuna]] || Arwing || Meteo || 50 || Defeat [[Star Wolf]] || [[Sector X]]<br>[[Solar]] ||
|-style="background-color:#CCFF00;"
|3. [[Aquas]] || [[Blue-Marine]] || Sector Y || 150 || || [[Zoness]] ||
|-style="background-color:#CCFF00;"
|4. [[Zoness]] || Arwing || Aquas || 250 || Avoid being detected || [[Macbeth]]<br>[[Sector Z]] || [[Katt]]
|-style="background-color:#CCFF00;"
|4. [[Solar]] || Arwing || Katina<br>Fortuna || 100 || || [[Macbeth]] || Bill
|-style="background-color:#CCFF00;"
|4. [[Sector X]] || Arwing || Katina<br>Fortuna || 150 || Quickly rescue [[Slippy Toad|Slippy]] from the boss<br>Hit four warps to the left || [[Titania]]<br>[[Macbeth]]<br>[[Sector Z]] || Bill
|-style="background-color:#CCFF00;"
|5. [[Sector Z]] || Arwing || Zoness<br>Sector X || 100 || Save the [[Great Fox]] || [[Bolse]]<br>[[Area 6]] || Katt
|-
|-style="background-color:#CCFF00;"
|5. [[Macbeth]] || [[Landmaster]] || Solar<br>Zoness<br>Sector X || || Destroy the [[Train]] || [[Bolse]]<br>[[Area 6]] || Katt
|-style="background-color:#CCFF00;"
|5. [[Titania]] || Landmaster || Sector X || 150 || || [[Bolse]]<br>[[Area 6]] ||
|-style="background-color:#CCFF00;"
|6. [[Area 6]] || Arwing || Sector Z<br>Macbeth || 300 || || [[Venom]] (hard version) ||
|-style="background-color:#CCFF00;"
|6. [[Bolse]] || Arwing || Titania<br>Macbeth<br>Sector Z || 150 || || [[Venom]] (easy version) ||
|-style="background-color:#CCFF00;"
|7. Venom (easy) || Arwing || Bolse || 200 || || ||
|-style="background-color:#CCFF00;"
|7. Venom (hard) || Arwing || Area 6 || 200 || || ||
|}


== Game modes ==
== Game modes ==
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===Medals and Expert Mode===
===Medals and Expert Mode===
In addition to the main goal to complete the stage, every stage also has a secondary goal in the form of a target number of kills. Once the player has gotten enough kills, as long as all his allies are still alive, his score will turn orange and he will be awarded a medal for that planet upon completion of the mission. If the player earns medals on every mission, he will have the option to play the main game in "Expert Mode."
In addition to the main goal to complete the stage, every stage also has a secondary goal in the form of a target number of kills. Once the player has gotten enough kills, as long as all their allies are still alive, their score will turn orange and they will be awarded a medal for that planet upon completion of the mission. If the player earns medals on every mission, they will have the option to play the main game in "Expert Mode."


Expert mode is notably more difficult than the normal game. More enemies will appear in certain places, some power-ups will be replaced by lesser power-ups or absent altogether, and the Arwing's wings will break from a single hit instead of the normal three, altogether making for a more challenging experience. Fox is also given a pair of sunglasses similar to his father's, but this is purely aesthetic and does not affect the gameplay.
Expert mode is notably more difficult than the normal game. More enemies will appear in certain places, some power-ups will be replaced by lesser power-ups or absent altogether, and the Arwing's wings will break from a single hit instead of the normal three, altogether making for a more challenging experience. Fox is also given a pair of sunglasses similar to his father's, but this is purely aesthetic and does not affect the gameplay.
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The First two options have Corneria and Sector-Z as the possible stages, while the time trial has Katina and Sector-Z. At first, only the Arwing is available, but the Landmaster is available after winning a medal on Venom in Normal Mode, and pilot is available after gaining a medal on Venom in Expert Mode.
The First two options have Corneria and Sector-Z as the possible stages, while the time trial has Katina and Sector-Z. At first, only the Arwing is available, but the Landmaster is available after winning a medal on Venom in Normal Mode, and pilot is available after gaining a medal on Venom in Expert Mode.
==References to other works==
*The Katina level is homage to the movie ''{{wp|Independence Day (1996 film)|Independence Day}}''. Bill Grey's name is likely homage to that of a character in the film. Slippy's reaction to the Bolse Fighters being shielded and the ending musical score for Star Fox are also homage to the film.
*The Sector Y level has many armies of mechs similar to many of the mobile suits from the anime franchise ''Mobile Suit Gundam'', for their beam rifles, shields and mobility. They can even be launched out from battleships in battle. One red-colored mech is said by Peppy to be very quick. This is a reference to ''Char Aznable'' because all of his mobile suits are red and have high mobility (hence his name, "The Red Comet"). Not only that, the boss however aside from the first two colored mechs is known to be white and launched from its own launch ship is a homage and resemblance to the ''RX-78-2 Gundam'' which is also from the same series.


==Reception==
==Reception==
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Nintendo of Europe released a [[Lylat Wars comic|comic]] based on the game.
Nintendo of Europe released a [[Lylat Wars comic|comic]] based on the game.
==References to other works==
*The Katina level is homage to the movie [[Wikipedia:Independence Day|Independence Day]]. Bill Grey's name is likely homage to that of a character in the film. Slippy's reaction to the Bolse Fighters being shielded and the ending musical score for Star Fox are also homage to the film.
*The Sector Y level has many armies of mechs similar to many of the mobile suits from the anime franchise ''Mobile Suit Gundam'', for their beam rifles, shields and mobility. They can even be launched out from battleships in battle. One red-colored mech is said by Peppy to be very quick. This is a reference to ''Char Aznable'' because all of his mobile suits are red and have high mobility (hence his name, "The Red Comet"). Not only that, the boss however aside from the first two colored mechs is known to be white and launched from its own launch ship is a homage and resemblance to the ''RX-78-2 Gundam'' which is also from the same series.


== Gallery ==
== Gallery ==
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}}
}}


{{game-stub}}
==External links==
*[http://web.archive.org/web/19980213024934/http://www.starfox64.com/ North American website] (archived)
*[https://www.nintendo.co.jp/n01/n64/software/nus_p_nfxj/index.html Japanese website]
 
{{Star Fox 64}}
{{Star Fox 64}}
{{Games}}
{{Games}}

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