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Difference between revisions of "Star Fox: Assault"

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{{Infobox game
{{Infobox game
| picture = SF Assault Cover large.jpg
| image = Star Fox Assault cover art.jpg
| caption = Boxart
| image_size = 300px
| picture_size = 200px
| console = [[Nintendo GameCube]]
| name = Star Fox: Assault
| release = February 14, 2005 (North America)<ref>http://www.gamespot.com/gamecube/action/starfoxworkingtitle/index.html?tag=result%3Btitle%3B1</ref><br>February 24, 2005 (Japan)<br> April 29, 2005 (Europe)<br>June 16, 2005 (Australia)
| console = {{GCN}}
| developer = [[Namco]]
| release = February 14, 2005<ref>http://www.gamespot.com/gamecube/action/starfoxworkingtitle/index.html?tag=result%3Btitle%3B1</ref> (USA)<br>February 24, 2005 (JPN)<br> April 29, 2005 (EU)<br>June 16, 2005 (AUS)
| publisher = [[Nintendo]]
| other_info =  
| genre = Shooter
| prev-release = Star Fox Adventures
| ratings = ESRB: Teen (T)
| next-release = Star Fox Command
| prev-release = [[Star Fox Adventures]]
| prev-story = Star Fox Adventures
| next-release = [[Star Fox Command]]
| next-story = Star Fox Command
| sw-pagename = Star Fox: Assault
}}
}}
'''Star Fox: Assault''' is an action-shooter hybrid video game for the [[Nintendo GameCube]] developed by [[Namco]] and published by [[Nintendo]]. Additionally, it is the fourth released title in the [[Star Fox (series)|''Star Fox'' series]]. ''Assault'' was released on February 14, 2005 in North America, on February 24, 2005 in Japan, and on April 29, 2005 in Europe and Australia.
'''''Star Fox: Assault''''' is an action-shooter hybrid video game for the [[Nintendo GameCube]] developed by [[Namco]] and published by [[Nintendo]]. Additionally, it is the fourth released title in the [[Star Fox (series)|''Star Fox'' series]]. ''Assault'' was released on February 14, 2005 in North America, on February 24, 2005 in Japan, and on April 29, 2005 in Europe and Australia.


''Assault'' returns the ''Star Fox'' series to its space-combat roots after the previous game in the series, ''[[Star Fox Adventures]]'', took a more action-adventure approach. ''Assault'' takes place one year after the events of ''Adventures'' and introduces a new enemy named the [[Aparoid|Aparoids]], a race bent on the assimilation of the [[Lylat System]] into their collective mind.
''Assault'' returns the ''Star Fox'' series to its space-combat roots after the previous game in the series, ''[[Star Fox Adventures]]'', took a more action-adventure approach. ''Assault'' takes place one year after the events of ''Adventures'' and introduces a new enemy named the [[Aparoid]]s, a race bent on the assimilation of the [[Lylat System]] into their collective mind.


When ''Assault'' was initially announced by Nintendo and Namco, it was also rumored that a Star Fox Arcade was under development. However, the arcade game was never heard about again in public.
When ''Assault'' was initially announced by Nintendo and Namco, it was also rumored that a Star Fox Arcade was under development. However, the arcade game was never heard about again in public.
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==Multiplayer==
==Multiplayer==
{{main|Versus Mode of Star Fox: Assault}}
{{main|Versus Mode#Star Fox: Assault}}
Star Fox Assault features multiplayer with support for up to four players simultaneously. (Multiplayer can only be played with 2-4 players and not 1.) This mode starts off very limited, with only a few playable characters, weapons, items, and maps; but more can be unlocked by either playing a certain number of multiplayer games or achieving certain accomplishments in-game. Players are able to fight on foot or in a vehicle (a Landmaster, Arwing, or Wolfen), though some stages prohibit certain modes of travel. Playable characters include the entire Star Fox team (including Peppy) as well as Wolf O'Donnell.
Star Fox Assault features multiplayer with support for two to four players simultaneously. This mode starts off very limited, with only a few playable characters, weapons, items, and maps; but more can be unlocked by either playing a certain number of multiplayer games or achieving certain accomplishments in-game. Players are able to fight on foot or in a vehicle (a Landmaster, Arwing, or Wolfen), though some stages prohibit certain modes of travel. Playable characters include the entire Star Fox team (including Peppy) as well as Wolf O'Donnell.


Multiplayer mode offers several stages for playing, including stages from the single-player mode, "Simple Maps" (which look like they're made of building blocks), and other new maps. There are also several modes for play available, which can force a certain weapon (sniper, rocket launcher, etc.) or change the style of play (capture the crown, etc.). Also, there are a few customizable options, such as turning radar on/off, turning special weapons on/off, and turning Demon Launches on/off.
Multiplayer mode offers several stages for playing, including stages from the single-player mode, "Simple Maps" (which look like they're made of building blocks), and other new maps. There are also several modes for play available, which can force a certain weapon (sniper, rocket launcher, etc.) or change the style of play (capture the crown, etc.). Also, there are a few customizable options, such as turning radar on/off, turning special weapons on/off, and turning Demon Launches on/off.
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!Description
!Description
|-
|-
|[[File:BarrierSphere.png|85px]]<br>[[Barrier Sphere]]
|[[File:1up Item.jpg|75px]]<br>[[1-up Item]]
|Their purpose is self-explanatory; they give an extra life to the player. They only appear in on-foot missions.
|-
|[[File:Barrier Sphere.jpg|85px]]<br>[[Barrier Sphere]]
|Barrier Spheres provide an invincible barrier around the player for half a minute. These spheres are found littered across the Lylat System. Exactly what these spheres are is unknown. Popular belief is that they are either the Reflector used by Fox and Falco in the Smash Bros. games, or that they are physical manifestations of Krystal's powers. In the multiplayer mode, when a character is defeated, they are given a barrier upon revival. Krystal is given two as her special ability.
|Barrier Spheres provide an invincible barrier around the player for half a minute. These spheres are found littered across the Lylat System. Exactly what these spheres are is unknown. Popular belief is that they are either the Reflector used by Fox and Falco in the Smash Bros. games, or that they are physical manifestations of Krystal's powers. In the multiplayer mode, when a character is defeated, they are given a barrier upon revival. Krystal is given two as her special ability.
|-
|-
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|This item exclusively appears in the multiplayer mode. It allows the user to hover or elevate themselves in the air using technology similar to the Arwing.
|This item exclusively appears in the multiplayer mode. It allows the user to hover or elevate themselves in the air using technology similar to the Arwing.
|-
|-
|[[File:ExtraLifeAssault.png|75px]]<br>[[Extra Life]]
|[[File:First Aid Kit.jpg|85px]]<br>[[First Aid Kit]]
|Their purpose is self-explanatory; they give an extra life to the player. They only appear in on-foot missions.
|-
|[[File:FirstAidKit.png|85px]]<br>[[First Aid Kit]]
|First Aid Kits are the equivalent to Supply Rings in on-foot missions. They come in green, which heals a fourth of the user's health. There is silver, which heals half of the user's health. Lastly, there are gold kits, which completely heal the user.
|First Aid Kits are the equivalent to Supply Rings in on-foot missions. They come in green, which heals a fourth of the user's health. There is silver, which heals half of the user's health. Lastly, there are gold kits, which completely heal the user.
|-
|-
|[[File:LaserUpgradeAssault.png|85px]]<br>[[Laser Upgrade]]
|[[File:Laser Upgrade.jpg|85px]]<br>[[Laser Upgrade]]
|
|
|-
|-
|[[File:SmartBombAssault.png|85px]]<br>[[Smart Bomb]]
|[[File:Smart Bomb Assault art.jpg|85px]]<br>[[Smart Bomb]]
|
|
|-
|-
|[[File:SpecialFlag.png|85px]]<br>[[Special Flag]]
|[[File:Special Flag.jpg|85px]]<br>[[Special Flag]]
|Special Flags are a collectible item with five hidden in each of the ten missions of the game. The flags can be made to appear by destroying certain enemies or shooting an invisible target. Collecting all fifty of the Special Flags will unlock the Demon Sniper.
|Special Flags are a collectible item with five hidden in each of the ten missions of the game. The flags can be made to appear by destroying certain enemies or shooting an invisible target. Collecting all fifty of the Special Flags will unlock the Demon Sniper.
|-
|-
|[[File:StealthSuit.png|85px]]<br>[[Stealth Suit]]
|[[File:Stealth Suit.jpg|85px]]<br>[[Stealth Suit]]
|These items are exclusive to multiplayer mode and nullify any sense of tracking. The user is still visible and can be locked onto with a laser, but homing weapons are unable to lock on. The tag that is located above the character's head disappears. The user is also removed from radar.
|These items are exclusive to multiplayer mode and nullify any sense of tracking. The user is still visible and can be locked onto with a laser, but homing weapons are unable to lock on. The tag that is located above the character's head disappears. The user is also removed from radar.
|-
|-
|[[File:SupplyRingAssault.png|85px]]<br>[[Supply Ring]]
|[[File:Supply Ring.jpg|85px]]<br>[[Supply Ring]]
|
|
|}
|}
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!Description
!Description
|-
|-
|[[File:Blaster.png|85px]]<br>[[Blaster]]
|[[File:Blaster.jpg|85px]]<br>[[Blaster]]
|This is a basic weapon with limitless ammunition and can be charged to make the blasts more powerful. This weapon is used in all on-foot missions. It is unknown whether this is the same blaster used in the ''Super Smash Bros.'' games. The Blasters used by both [[Slippy Toad]] and [[Peppy Hare]] charge faster than those used by the others.
|This is a basic weapon with limitless ammunition and can be charged to make the blasts more powerful. This weapon is used in all on-foot missions. It is unknown whether this is the same blaster used in the ''Super Smash Bros.'' games. The Blasters used by both [[Slippy Toad]] and [[Peppy Hare]] charge faster than those used by the others.
|-
|-
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|These are advanced versions of Smart Bombs. They are made up of groups of Grenades and can be fired manually or locked onto enemies. These weapons are exclusive to multiplayer.
|These are advanced versions of Smart Bombs. They are made up of groups of Grenades and can be fired manually or locked onto enemies. These weapons are exclusive to multiplayer.
|-
|-
|[[File:DevilLauncher.png|75px]]<br>[[Devil Launcher]]
|[[File:Demon Launcher.jpg|75px]]<br>[[Demon Launcher]]
|A powerful variant of the Homing Launcher that is only received by players who constantly lose at multiplayer battles. It kills enemies with one shot. It is also able to destroy a vehicle in one hit while leaving the inhabitant with one hit point left.
|A powerful variant of the Homing Launcher that is only received by players who constantly lose at multiplayer battles. It kills enemies with one shot. It is also able to destroy a vehicle in one hit while leaving the inhabitant with one hit point left.
|-
|-
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|Their functionality is similar to a Sensor Bomb. After an amount of time has passed from being planted, the pod releases a series of Grenades that are launched into the air and thrown across the playing field. If the pod is shot before launching, it scatters the Grenades in a localized area.
|Their functionality is similar to a Sensor Bomb. After an amount of time has passed from being planted, the pod releases a series of Grenades that are launched into the air and thrown across the playing field. If the pod is shot before launching, it scatters the Grenades in a localized area.
|-
|-
|[[File:GatlingGun.png|85px]]<br>[[Gatling Gun]]
|[[File:Gatling Gun.jpg|85px]]<br>[[Gatling Gun]]
|A refined version of the Machine Gun. It is more powerful but also has less ammunition and is less accurate. It is able to destroy armored enemies, so it is often used to clear large rooms.
|A refined version of the Machine Gun. It is more powerful but also has less ammunition and is less accurate. It is able to destroy armored enemies, so it is often used to clear large rooms.
|-
|-
|[[File:Grenade.png|85px]]<br>[[Grenade]]
|[[File:Grenade.jpg|85px]]<br>[[Grenade]]
|These are explosives that can be thrown at enemies. They are not very accurate and are best saved for narrow hallways. Charging the grenades allows them to explode earlier, but charging for too long can also make them explode before being thrown, injuring the user. One tactic is to use a Barrier and chase an opponent while charging.
|These are explosives that can be thrown at enemies. They are not very accurate and are best saved for narrow hallways. Charging the grenades allows them to explode earlier, but charging for too long can also make them explode before being thrown, injuring the user. One tactic is to use a Barrier and chase an opponent while charging.
|-
|-
|[[File:HomingLauncher.png|85px]]<br>[[Homing Launcher]]
|[[File:Homing Launcher.jpg|85px]]<br>[[Homing Launcher]]
|A rocket launcher that locks on its enemy target. It is useful in destroying enemies that are heavily armored.
|A rocket launcher that locks on its enemy target. It is useful in destroying enemies that are heavily armored.
|-
|-
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|A rocket launcher that is exclusive to multiplayer mode. This weapon can be fired and then manually controlled to its intended target. One can press the button used to fire the weapon to make it self destruct.
|A rocket launcher that is exclusive to multiplayer mode. This weapon can be fired and then manually controlled to its intended target. One can press the button used to fire the weapon to make it self destruct.
|-
|-
|[[File:PlasmaCannon.png|85px]]<br>[[Plasma Cannon]]
|[[File:Plasma Cannon.jpg|85px]]<br>[[Plasma Cannon]]
|A rapid fire weapon that only appears in single player. It is used while riding on the wing of another pilot. It has unlimited ammunition and can be used against a wide variety of enemies.
|A rapid fire weapon that only appears in single player. It is used while riding on the wing of another pilot. It has unlimited ammunition and can be used against a wide variety of enemies.
|-
|-
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|This weapon must be set on the ground in order to be used. After it is on the ground, it releases a laser into the sky that detects only airborne vehicular movement. The rockets cannot pass through solid objects, and can easily be disrupted by ejecting from the vehicle being chased.
|This weapon must be set on the ground in order to be used. After it is on the ground, it releases a laser into the sky that detects only airborne vehicular movement. The rockets cannot pass through solid objects, and can easily be disrupted by ejecting from the vehicle being chased.
|-
|-
|[[File:SensorBomb.png|85px]]<br>[[Sensor Bomb]]
|[[File:Sensor Bomb.jpg|85px]]<br>[[Sensor Bomb]]
|These are bombs that are planted in the ground and explode when someone approaches them. The mine can be shot by any weapon to destroy it.
|These are bombs that are planted in the ground and explode when someone approaches them. The mine can be shot by any weapon to destroy it.
|-
|-
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