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[[File:Fox fighting RedEye Adventures.jpg|thumb|200px|Fox attacking a RedEye with Super Ground Quake.]] | [[File:Fox fighting RedEye Adventures.jpg|thumb|200px|Fox attacking a RedEye with Super Ground Quake.]] | ||
'''Super Ground Quake''' is the final [[Staff Upgrade]] in ''[[Star Fox Adventures]]'', obtainable from the [[Magic Cave]] of [[Walled City]]. It is a more powerful variant of the original [[Ground Quake]], and supersedes it in the [[C-Stick Inventory]] when obtained (although it still | '''Super Ground Quake''' is the final [[Staff Upgrade]] in ''[[Star Fox Adventures]]'', obtainable from the [[Magic Cave]] of [[Walled City]]. It is a more powerful variant of the original [[Ground Quake]], and supersedes it in the [[C-Stick Inventory]] when obtained (although it is still recorded in [[General Pepper]]'s report). | ||
The Super Ground Quake is essential for defeating the [[RedEye Tribe|RedEye]]s, because an ordinary Ground Quake attack is not powerful enough to defeat them. When [[Fox McCloud|Fox]] uses the Super Ground Quake, it creates a large orange shockwave on the ground. Fox | The Super Ground Quake is essential for defeating the [[RedEye Tribe|RedEye]]s, because an ordinary Ground Quake attack is not powerful enough to defeat them. When [[Fox McCloud|Fox]] uses the Super Ground Quake, it creates a large orange shockwave on the ground. Fox also charges the Super Ground Quake in midair a bit longer before unleashing the attack. Performing the move depletes almost half of the last [[Staff Energy Meter]] upgrade, which is more than what is used by the Ground Quake. | ||
Even though it is more powerful, the Super Ground Quake is about as effective at defeating [[Kalda Chom]]s as the Ground Quake. | |||
{{Star Fox Adventures}} | {{Star Fox Adventures}} | ||
[[Category:Staff Upgrades]] | [[Category:Staff Upgrades]] |
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