Difference between revisions of "List of games featuring Star Fox cameos"

→‎X-Scape (DSi): Will it ever end? D:
(→‎F-Zero series: Adding more.)
(→‎X-Scape (DSi): Will it ever end? D:)
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===''X-Scape'' (DSi)===
===''X-Scape'' (DSi)===
X-Scape (and the earlier game, X) were both developed by [[Dylan Cuthbert]] and others, so a few references can be expected. The controls in this game are very similar to the controls for flying in Star Fox Command. Also, if you complete all optional Quests on a planet, you will get a medal on the Star Chart next to the planet. The medal's design is almost exactly the same as the one in Star Fox 64 (tri-striped ribbon with a star on the medallion). Finally, upon completion of the Quest on Menfarb called "Menfarb Cup", VIX-529 (your AI companion) jokingly remarks that you should join the G-Zero Prix, which probably references the G-Zero of Star Fox Command, which in itself is a reference to the F-Zero game series. Also, the main antagonists in the series are the Xenomantix, a group of aliens who resemble lizards (more specifically, velociraptors). This theme of the common enemies being lizard-like continues on in both Star Fox and Star Fox 64.
X-Scape (and the earlier game, X) were both developed by [[Dylan Cuthbert]] and [[Q-Games]], so a few references to his other series can be expected. The controls in this game are very similar to the controls for flying in Star Fox Command. Also, if you complete all optional Quests on a planet, you will get a medal on the Star Chart next to the planet. The medal's design is almost exactly the same as the one in Star Fox 64 (tri-striped ribbon with a star on the medallion). Finally, upon completion of the Quest on Menfarb called "Menfarb Cup", VIX-529 (your AI companion) jokingly remarks that you should join the G-Zero Prix, which probably references the G-Zero of Star Fox Command, which in itself is a reference to the F-Zero game series. Also, the main antagonists in the series are the Xenomantix, a group of aliens who resemble lizards (more specifically, velociraptors). This theme of the common enemies being lizard-like continues on in both Star Fox and Star Fox 64. Further similarities exist between the penultimate boss (The Imperial Emperor) and Andross (you fight a head with hands), the final area rests inside a base shaped similarly to Andross's, and after defeating the Xenomantix, you have to excape through a tunnel before the explosion behing you catches up with you. Also, an old friend (the original General) shows up to help you escape, with questionable survivability. Yet another possible reference is that once you achieve the X rank and/or complete every quest (not 100% sure which triggers it, if not both), you get an alternate title screen. You can also play a "training" mode or go straight into the game. This concept was in both Star Fox and Star Fox 64, although X also had this split and predates the original Star Fox.
 
Piloting a vehicle with both flight and ground mobility was a core part of Star Fox 2's gameplay, which was possible inspired by the original X.


Another interesting (but slightly off-topic) note is that the player's tank is called VIXIV, and Adam Malkovitch's Flagship in ''Metroid: Other M'' is named the same.
Another interesting (but slightly off-topic) note is that the player's tank is called VIXIV, and Adam Malkovitch's Flagship in ''Metroid: Other M'' is named the same.
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