Difference between revisions of "Super Smash Bros. Brawl"

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Fox is easily the fastest of the three, but is also the lightest. His falling speed is also one of the game's fastest. He is a starting character, so he doesn't need to be unlocked. He is considered a solid character with both good capabilities of racking up damage and KOing opponents.
Fox is easily the fastest of the three, but is also the lightest. His falling speed is also one of the game's fastest. He is a starting character, so he doesn't need to be unlocked. He is considered a solid character with both good capabilities of racking up damage and KOing opponents.


====Blaster====
;Blaster
Fox's neutral B move is the Blaster. It's a projectile weapon, which fires extremely fast but does not make foes flinch. It is also the weakest of the Star Fox characters' Blasters, one shot doing 3% damage. Can be used to steal KOs.
:Fox's neutral B move is the Blaster. It's a projectile weapon, which fires extremely fast but does not make foes flinch. It is also the weakest of the Star Fox characters' Blasters, one shot doing 3% damage. Can be used to steal KOs.
 
;Fox Illusion
====Fox Illusion====
:Fox's side B is the Fox Illusion. This move sends him dashing horizontally at extreme speed, dealing just 4% damage to any foes it comes in contact with. This is mostly used as a horizontal recovery, and like with most recovery moves, Fox goes into helpless mode if he ends up in mid-air after using the move. This means he cannot attack or jump until he comes in contact with the stage or is hit.
Fox's side B is the Fox Illusion. This move sends him dashing horizontally at extreme speed, dealing just 4% damage to any foes it comes in contact with. This is mostly used as a horizontal recovery, and like with most recovery moves, Fox goes into helpless mode if he ends up in mid-air after using the move. This means he cannot attack or jump until he comes in contact with the stage or is hit.
;Fire Fox
 
:Fox's up B, the Fire Fox, is his primary recovery move, but is mostly used for vertical recovery. He first bursts in flames for a second and then darts in the direction of the control stick. Although it's range is not all that good, it's the best among the Star Fox fighters. It is actually Fox's slowest move, and because of the huge start-up lag the move is easy to dodge. On the bright side, it can deal some good damage; if the foe is hit by both the start up and the actual move, it can deal up to 28% damage, although it can also deal as little as 7% damage.
====Fire Fox====
;[[Reflector]]
Fox's up B, the Fire Fox, is his primary recovery move, but is mostly used for vertical recovery. He first bursts in flames for a second and then darts in the direction of the control stick. Although it's range is not all that good, it's the best among the Star Fox fighters. It is actually Fox's slowest move, and because of the huge start-up lag the move is easy to dodge. On the bright side, it can deal some good damage; if the foe is hit by both the start up and the actual move, it can deal up to 28% damage, although it can also deal as little as 7% damage.
:Fox's down B move is the Reflector. When using this move, Fox protects himself with a cyan hexagonal shield, which is mainly used to send back your opponent's projectiles. The reflected projectiles get a multiplier of 1.5 to their power and knockback. The Reflector also deals direct damage, though only little. On the ground the damage is 5%, and in the air it's 4%. Using the Reflector repeatedly also causes Fox to fall a lot slower. This can be used to make it harder for opponents to predict your recovery.
 
;Final Smash
====[[Reflector]]====
:Like all three of the Star Fox characters', Fox uses the Landmaster as his Final Smash. Fox's variation of the move is the most balanced of the three. It is slightly hard to control, and has average strength and speed. Pressing the A button fires the cannon, each blast dealing 17% damage. Pressing down causes the tank to do a barrel roll, dealing 11% damage to all opponents on the tank and in the near vicinity. The Landmaster can float high enough to send opponents on top to a Star KO, although it should be noted that Fox's Landmaster has the lowest air speed of the three. It is also possible to commit suicide by flying too high. Performing a spin by pushing the control stick to opposite direction will cause 17% damage to opponents. Ramming to opponents also causes damage, and depending on the tank's speed, it does around 15% damage. The Landmaster lasts 18 seconds, making it possible to score multiple kills on one opponent.
Fox's down B move is the Reflector. When using this move, Fox protects himself with a cyan hexagonal shield, which is mainly used to send back your opponent's projectiles. The reflected projectiles get a multiplier of 1.5 to their power and knockback. The Reflector also deals direct damage, though only little. On the ground the damage is 5%, and in the air it's 4%. Using the Reflector repeatedly also causes Fox to fall a lot slower. This can be used to make it harder for opponents to predict your recovery.
 
====Final Smash====
Like all three of the Star Fox characters', Fox uses the Landmaster as his Final Smash. Fox's variation of the move is the most balanced of the three. It is slightly hard to control, and has average strength and speed. Pressing the A button fires the cannon, each blast dealing 17% damage. Pressing down causes the tank to do a barrel roll, dealing 11% damage to all opponents on the tank and in the near vicinity. The Landmaster can float high enough to send opponents on top to a Star KO, although it should be noted that Fox's Landmaster has the lowest air speed of the three. It is also possible to commit suicide by flying too high. Performing a spin by pushing the control stick to opposite direction will cause 17% damage to opponents. Ramming to opponents also causes damage, and depending on the tank's speed, it does around 15% damage. The Landmaster lasts 18 seconds, making it possible to score multiple kills on one opponent.


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Falco is one of the two unlockable Star Fox characters. Falco is less damaging than both other characters. His moves are quite similar to those of Fox's. He also has a nice balance of moves and is very in the tier list.
Falco is one of the two unlockable Star Fox characters. Falco is less damaging than both other characters. His moves are quite similar to those of Fox's. He also has a nice balance of moves and is very in the tier list.


====Blaster====
;Blaster
Falco's neutral B is a projectile and is considered one of the best in the game. It fires a lot slower than Fox's but the shots travel further and is also capable of flinching opponents. It deals 3% damage.
:Falco's neutral B is a projectile and is considered one of the best in the game. It fires a lot slower than Fox's but the shots travel further and is also capable of flinching opponents. It deals 3% damage.
 
;Falco Phantasm
====Falco Phantasm====
:Falco's side B move has the longest range of the other 3 characters. It also does an average amount of damage. This move will inflict 2-9 points of damage. Over 5 damage is exceedingly rare. As with Fox's Fox Illusion, Falco cannot move or attack after using it.
Falco's side B move has the longest range of the other 3 characters. It also does an average amount of damage. This move will inflict 2-9 points of damage. Over 5 damage is exceedingly rare. As with Fox's Fox Illusion, Falco cannot move or attack after using it.
;Reflector
 
:Falco's down B move has a unique aspect: it is also a projectile. After initiating the move, Falco will kick it in front of him, inflicting minimal damage. This does around 4-8 percent. As always, it will still deflect other projectiles.
====Reflector====
;Fire Bird
Falco's down B move has a unique aspect: it is also a projectile. After initiating the move, Falco will kick it in front of him, inflicting minimal damage. This does around 4-8 percent. As always, it will still deflect other projectiles.
:Falco's up B is his recovery and it has the longest range of the three. It also has a higher chance of hitting opponents, doing about 7-18 damage. Other than the fact of the better range, Fire Bird is a regular recovery.
 
;Final Smash
====Fire Bird====
:Falco's Landmaster looks extremely similar to Fox's. This version does less damage, but moves faster and is easier to control. One of its blasts inflict 18-27 damge. It also has a longer flying distance. This Final Smash also has a limited time.
Falco's up B is his recovery and it has the longest range of the three. It also has a higher chance of hitting opponents, doing about 7-18 damage. Other than the fact of the better range, Fire Bird is a regular recovery.
 
====Final Smash====
Falco's Landmaster looks extremely similar to Fox's. This version does less damage, but moves faster and is easier to control. One of its blasts inflict 18-27 damge. It also has a longer flying distance. This Final Smash also has a limited time.


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Wolf is the second of the 2 unlockable characters, his moves are mostly the same, with a few differences. When selected, he will speak out of the remote, saying "Playtimes over.'
Wolf is the second of the 2 unlockable characters, his moves are mostly the same, with a few differences. When selected, he will speak out of the remote, saying "Playtimes over.'


====Blaster====
;Blaster
Wolf fires a blaster shaped like a sword, doing 5 damage per shot, but if you are hit with the blade while shooting, it is another 4 damage.
:Wolf fires a blaster shaped like a sword, doing 5 damage per shot, but if you are hit with the blade while shooting, it is another 4 damage.
 
;Reflector
====Reflector====
:Wolf's Down-B move is also the reflector, which, while reflecting, will electrocute any players standing directly next to him.
Wolf's Down-B move is also the reflector, which, while reflecting, will electrocute any players standing directly next to him.
;Fire Wolf
 
:Wolf's Up-B causes him to to a kick into the sky, doing around 15% damage.
====Fire Wolf====
;Wolf Flash
Wolf's Up-B causes him to to a kick into the sky, doing around 15% damage.
:Unlike the other Phantasms, Wolfs Phantasm will go diagonally 100% of the time, doing a very small 3% damage.
 
;Final Smash
====Wolf Flash====
:Wolf's Final Smash, while the strongest of the three, is also very short lasting, lasting less than 25 seconds,
Unlike the other Phantasms, Wolfs Phantasm will go diagonally 100% of the time, doing a very small 3% damage.
 
====Final Smash====
Wolf's Final Smash, while the strongest of the three, is also very short lasting, lasting less than 25 seconds,


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