Difference between revisions of "Arwing"

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==== Arwings over Sauria====
=== Arwings over Sauria===
[[File:Arwing.jpg|left|thumb|The Arwing's design in ''[[Star Fox Adventures]]''.]]


Due to the lack of funds in the possession of the Star Fox team during the [[General Scales|General Scales's]] attack on [[Sauria]], the Arwings owned by the Star Fox team were in serious disrepair. Even an ace pilot would have trouble keeping the ship together, due to the modifications made by [[Slippy Toad]]; these included the stripping of the targeting computers in exchange for hard currency, as well as the bomb magazines restricted to only one at a time, and the charge ablility was taken away. Although the navigational computer was still in working order, the Arwing's engines suffered somewhat, making the ship harder to control, but that could be attributed to the fact that the nose had been elongated to allow for cargo space. The installation of landing gear was another asset, due to the fact that Arwings would have had to work independently from ''Great Fox'' for elongated periods of time. To provide remote assistance [[ROB 64]] would transmit [[Items in Star Fox Adventures#Fuel Cell|Fuel Cell]]s to power the Arwing, but these were commonly scattered about, leaving the team to search for them in unorthodox places. It was this stripped down, aging ship that was responsible for the final defeat of Andross. Even though the Arwin is used in ''Star Fox Adventures'', it is less used than in any other game.
Due to the lack of funds in the possession of the Star Fox team during the [[General Scales|General Scales's]] attack on [[Sauria]], the Arwings owned by the Star Fox team were in serious disrepair. Even an ace pilot would have trouble keeping the ship together, due to the modifications made by [[Slippy Toad]]; these included the stripping of the targeting computers in exchange for hard currency, as well as the bomb magazines restricted to only one at a time, and the charge ablility was taken away. Although the navigational computer was still in working order, the Arwing's engines suffered somewhat, making the ship harder to control, but that could be attributed to the fact that the nose had been elongated to allow for cargo space. The installation of landing gear was another asset, due to the fact that Arwings would have had to work independently from ''Great Fox'' for elongated periods of time. To provide remote assistance [[ROB 64]] would transmit [[Items in Star Fox Adventures#Fuel Cell|Fuel Cell]]s to power the Arwing, but these were commonly scattered about, leaving the team to search for them in unorthodox places. It was this stripped down, aging ship that was responsible for the final defeat of Andross. Even though the Arwin is used in ''Star Fox Adventures'', it is less used than in any other game.


==== New Ships for a New Enemy ====
=== New Ships for a New Enemy ===
After the Star Fox team was paid handsomely for their action during the Saurian crisis, they opted to upgrade their weapons, armor, their mothership, the ''Great Fox'' and their Arwings. These new, feather-like ships boasted four G-diffusers which allowed for the ship to come to a complete stop, as well as make more advanced maneuvers repeatedly, such as loops and Immelmann turns. The ships however have no bombs present on board, but can equip them in flight, so as to keep the weight down. The flexible wings on the sides allow for easy transition from flight mode to all-range mode, and come equipped with a transponder to allow for these ships to be transmitted to the surface of a planet, similar to the upgraded [[Landmaster]]. These ships saw the team through the Aparoid invasion, performing remarkably through the perils of this brutal war.
After the Star Fox team was paid handsomely for their action during the Saurian crisis, they opted to upgrade their weapons, armor, their mothership, the ''Great Fox'' and their Arwings. These new, feather-like ships boasted four G-diffusers which allowed for the ship to come to a complete stop, as well as make more advanced maneuvers repeatedly, such as loops and Immelmann turns. The ships however have no bombs present on board, but can equip them in flight, so as to keep the weight down. The flexible wings on the sides allow for easy transition from flight mode to all-range mode, and come equipped with a transponder to allow for these ships to be transmitted to the surface of a planet, similar to the upgraded [[Landmaster]]. These ships saw the team through the Aparoid invasion, performing remarkably through the perils of this brutal war.


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