Difference between revisions of "Missile"

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In ''[[Star Fox: Assault]]'' for the Gamecube, assimilated missiles were deployed by the [[aparoid]]s in an atempt to take out the warpgate and its surrounding stations.
In ''[[Star Fox: Assault]]'' for the Gamecube, assimilated missiles were deployed by the [[aparoid]]s in an atempt to take out the warpgate and its surrounding stations.


In ''[[Star Fox Command]]'' for the Nintendo DS, the missiles were aimed at the Grea Fox and needed to be dispatched as quickly as possible. In this version, if one missile came into contact with the Great Fox, it meant an automatic mission failure.
In ''[[Star Fox Command]]'' for the Nintendo DS, the missiles were aimed at the Great Fox and needed to be dispatched as quickly as possible. In this version, if one missile came into contact with the Great Fox, it meant an automatic mission failure.


In all games, small ship-sized missiles were launched at the player from both enemies and bosses. These missiles were not as lethal nor as slow as their larger versions, but could still cause some serious damage to the player if unavoided.
In all games, small ship-sized missiles were launched at the player from both enemies and bosses. These missiles were not as lethal nor as slow as their larger versions, but could still cause some serious damage to the player if unavoided.
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