Difference between revisions of "Template:News"

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<b><big>Star Fox News</big></b>
<b><big>Star Fox News</big></b>
 
* <b>June 03, 2014</b> - Nintendo has been gradually rolling out the new Update 2.0 for their Nintendo 3DS downloadable free-to-play title ''Steel Diver: Sub Wars''. On Nintendo UK's Twitter page, in commemoration of the release, [https://twitter.com/NintendoUK/statuses/473758537349607425 they announced] that anyone who owns or purchases the Premium Version of ''Steel Diver: Sub Wars'' prior to June 19, 2014 will receive the new downloadable submarine - [[Star Fox (team)|Star Fox]]'s own [[Blue Marine]] - for free! This also confirms the Blue Marine as an part of the roster of DLC submarines for ''Steel Diver: Sub Wars''.  This is the second Star Fox reference made for the title after [[Peppy Hare]]'s cameo appearance.
* <b>December 16, 2013</b> - Nintendo has rolled out a [https://miiverse.nintendo.net/titles/14866558073098764959/14866558073098764971 Miiverse community] for fans of ''[[Star Fox 64 3D]]''.  This can be accessed using the Wii U, Nintendo 3DS, or an internet browser, but a Nintendo Network ID account is required to sign in (which, at this time, can only be created on a Nintendo 3DS or Wii U).
* <b>December 16, 2013</b> - Nintendo has rolled out a [https://miiverse.nintendo.net/titles/14866558073098764959/14866558073098764971 Miiverse community] for fans of ''[[Star Fox 64 3D]]''.  This can be accessed using the Wii U, Nintendo 3DS, or an internet browser, but a Nintendo Network ID account is required to sign in (which, at this time, can only be created on a Nintendo 3DS or Wii U).
* <b>March 15, 2013</b> - In [http://nintychronicle.wordpress.com/2013/03/12/nc-interview-with-two-tribes-gaming/ an interview with Nintendo Chronicle], Collin van Ginkel, co-founder of indie studio [http://twotribes.com/ Two Tribes], notable for its ''Toki Tori'' series, has claimed that they "could make a damn fine Star Fox game for Wii U. Yes, a classic Star Fox game would be awesome to work on." Two Tribes marks as the third developer, after [http://retrostudios.com/ Retro Studios] and [http://platinumgames.com/ Platinum Games], that is willingly volunteering to develop a new game based on the Star Fox IP license. It still a wonder why Nintendo, owner and publisher of said license, has not taken up any of the developers' offers as of yet.
* <b>March 15, 2013</b> - In [http://nintychronicle.wordpress.com/2013/03/12/nc-interview-with-two-tribes-gaming/ an interview with Nintendo Chronicle], Collin van Ginkel, co-founder of indie studio [http://twotribes.com/ Two Tribes], notable for its ''Toki Tori'' series, has claimed that they "could make a damn fine Star Fox game for Wii U. Yes, a classic Star Fox game would be awesome to work on." Two Tribes marks as the third developer, after [http://retrostudios.com/ Retro Studios] and [http://platinumgames.com/ Platinum Games], that is willingly volunteering to develop a new game based on the Star Fox IP license. It still a wonder why Nintendo, owner and publisher of said license, has not taken up any of the developers' offers as of yet.
* <b>December 26, 2012</b> - Rising, UK-based Nintendo gaming media outlet [http://www.nintendolife.com/ Nintendo Life] recently conducted an exclusive interview with Phil Tossell, a former Rare employee known to be the lead software engineer for ''[[Star Fox Adventures]]''. Whilst the interview is not a break-through premise about how a game like ''Star Fox Adventures'' ended up with so many holes in it, Tossell shared a lot of his own perspectives and memories surrounding the game's internal development period, from beginning to launch. Here's [http://www.nintendolife.com/news/2012/12/feature_the_making_of_star_fox_adventures a direct link] to that article in question if interested. By the way, it was [http://www.polygon.com/2012/12/12/3757884/nintendo-land-the-postmortem-interview recently revealed] that one of the attractions in the Wii U launch game ''Nintendo Land'' - "[[metroidwiki:Nintendo Land#Metroid Blast|Metroid Blast]]" to be precise - was originally themed after the Star Fox series during development before it was later dropped in favor of the Metroid series because it "works well" with the latter. Consider it fortunate that Namco Bandai were more considerate when they included a [[Fox McCloud]]-based costume as a bonus for their fighters in their own launch title ''Tekken Tag Tournament 2: Wii U Edition''. Before I also forget, in case you are not already aware, ''[[Star Fox 64 3D]]'' has since been re-released as a Nintendo eShop downloadable, digital game since November 2012 in all regions.


<b><big>Site News</big></b>
<b><big>Site News</big></b>
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==Archived News==
==Archived News==
===Star Fox News===
===Star Fox News===
* <b>December 26, 2012</b> - Rising, UK-based Nintendo gaming media outlet [http://www.nintendolife.com/ Nintendo Life] recently conducted an exclusive interview with Phil Tossell, a former Rare employee known to be the lead software engineer for ''[[Star Fox Adventures]]''. Whilst the interview is not a break-through premise about how a game like ''Star Fox Adventures'' ended up with so many holes in it, Tossell shared a lot of his own perspectives and memories surrounding the game's internal development period, from beginning to launch. Here's [http://www.nintendolife.com/news/2012/12/feature_the_making_of_star_fox_adventures a direct link] to that article in question if interested. By the way, it was [http://www.polygon.com/2012/12/12/3757884/nintendo-land-the-postmortem-interview recently revealed] that one of the attractions in the Wii U launch game ''Nintendo Land'' - "[[metroidwiki:Nintendo Land#Metroid Blast|Metroid Blast]]" to be precise - was originally themed after the Star Fox series during development before it was later dropped in favor of the Metroid series because it "works well" with the latter. Consider it fortunate that Namco Bandai were more considerate when they included a [[Fox McCloud]]-based costume as a bonus for their fighters in their own launch title ''Tekken Tag Tournament 2: Wii U Edition''. Before I also forget, in case you are not already aware, ''[[Star Fox 64 3D]]'' has since been re-released as a Nintendo eShop downloadable, digital game since November 2012 in all regions.
* <b>July 10, 2012</b> - UK-based video game retailer [http://www.game.co.uk/ GAME] recently used their small press prowess to have a Q&A with the one and only [[Dylan Cuthbert]], original lead designer for [[Star Fox (game)|''Star Fox'']] and ''[[Star Fox 2]]'', and founder of Q-Games. In this Q&A, Cuthbert reveals a few notable points about his career, his relationship with Nintendo and in particular with [[Shigeru Miyamoto]], and his work on Star Fox. In fact, whilst not giving any hints about the type of gameplay we could anticipate with a possible Wii U Star Fox game, citing that he prefers what Shigeru Miyamoto would decide to do with that part, '''Cuthbert expressed his desire to work on another Star Fox game in the future, and "expand it further."''' Whilst the Q&A does not reveal any promises, it it quite an interesting read when it comes to Cuthbert's experience in the industry. GAME posted the entire Q&A interview [https://www.facebook.com/notes/game/game-mailbag-q-games-dylan-cuthbert-answers-your-questions/10151094789971000 on their official Facebook page].
* <b>July 10, 2012</b> - UK-based video game retailer [http://www.game.co.uk/ GAME] recently used their small press prowess to have a Q&A with the one and only [[Dylan Cuthbert]], original lead designer for [[Star Fox (game)|''Star Fox'']] and ''[[Star Fox 2]]'', and founder of Q-Games. In this Q&A, Cuthbert reveals a few notable points about his career, his relationship with Nintendo and in particular with [[Shigeru Miyamoto]], and his work on Star Fox. In fact, whilst not giving any hints about the type of gameplay we could anticipate with a possible Wii U Star Fox game, citing that he prefers what Shigeru Miyamoto would decide to do with that part, '''Cuthbert expressed his desire to work on another Star Fox game in the future, and "expand it further."''' Whilst the Q&A does not reveal any promises, it it quite an interesting read when it comes to Cuthbert's experience in the industry. GAME posted the entire Q&A interview [https://www.facebook.com/notes/game/game-mailbag-q-games-dylan-cuthbert-answers-your-questions/10151094789971000 on their official Facebook page].
* <b>July 7, 2012</b> - Whilst we did not get any hints of a new Star Fox game whatsoever at E3 2012, which was frankly widely considered by many media outlets as one of the worst received E3 events overall to begin with, major pop culture and entertainment press outlet [http://www.ign.com/ IGN] recently had an exclusive, short interview with the one and only [[Shigeru Miyamoto]], speaking about seeing some familiar franchises for the upcoming Wii U console. Whilst Miyamoto did initially emphasize about the Wii U's unique GamePad controller having potential for a new [[metroidwiki:Main Page|Metroid]] game, he ended up saying that '''he would "personally" prefer to see a new Star Fox game for the Wii U'''. While this is not exactly an official announcement for anything relative, however quotes like this from one of the most notable executives at Nintendo would deem as valid hints towards expecting something at some point in the future.
* <b>July 7, 2012</b> - Whilst we did not get any hints of a new Star Fox game whatsoever at E3 2012, which was frankly widely considered by many media outlets as one of the worst received E3 events overall to begin with, major pop culture and entertainment press outlet [http://www.ign.com/ IGN] recently had an exclusive, short interview with the one and only [[Shigeru Miyamoto]], speaking about seeing some familiar franchises for the upcoming Wii U console. Whilst Miyamoto did initially emphasize about the Wii U's unique GamePad controller having potential for a new [[metroidwiki:Main Page|Metroid]] game, he ended up saying that '''he would "personally" prefer to see a new Star Fox game for the Wii U'''. While this is not exactly an official announcement for anything relative, however quotes like this from one of the most notable executives at Nintendo would deem as valid hints towards expecting something at some point in the future.