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→‎Star Fox Zero Notes: Finished initial playthrough notes. Now to finish the optional missions.
(→‎Star Fox Zero Notes: Finished initial playthrough notes. Now to finish the optional missions.)
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##Phase 1 (Find the Massive Weapon) consists of shooting down 30 enemy ships. Once they're destroyed (or Fox takes too long), Leon will arrive alone. Defeating him ends the first phase.
##Phase 1 (Find the Massive Weapon) consists of shooting down 30 enemy ships. Once they're destroyed (or Fox takes too long), Leon will arrive alone. Defeating him ends the first phase.
##Phase 2 (The Strider Den) begins with the spider walkers from Titania emerging from the snow. Fox tells [[ROB 64|ROB]] to deploy the Landmaster, and ROB informs Fox that it's been upgraded to the Gravmaster. After destroying a few of the spider walkers, the boss appears. It's a giant version of the spider walkers, and it's beaten by destroying the leg joints to topple it, then destroying the weak points on top. Once all of them are destroyed, the core will appear each time it topples over. Attacking the core will finish the boss.
##Phase 2 (The Strider Den) begins with the spider walkers from Titania emerging from the snow. Fox tells [[ROB 64|ROB]] to deploy the Landmaster, and ROB informs Fox that it's been upgraded to the Gravmaster. After destroying a few of the spider walkers, the boss appears. It's a giant version of the spider walkers, and it's beaten by destroying the leg joints to topple it, then destroying the weak points on top. Once all of them are destroyed, the core will appear each time it topples over. Attacking the core will finish the boss.
#Fortuna is on-rails until the boss.
##Phase 1 (Follow the Giant Shadow) is entirely linear, though the boss does show up several times during the level. Has living vines which sometimes block passages and need to be shot.
##Phase 2 (The Monarch Descends) is the fight with [[Monarch Dodora]]. Have to destroy the weak points, and he can create tornadoes, shoot a laser from his tail, and shoot fireballs from the mouths.
#[[Sector Ω]] has the team flying through a debris field at top speed to reach [[Venom]].
##Phase 1 (Shortcut to Venom) is on-rails, and the team immediately sets their g-diffusers to max, causing the Arwings to fly at top speed. Hazards include asteroids and space debris. Upon reaching Venom, it disappears and the team are forced to fly through a section resembling the warp areas from SF64.
##Phase 2 (The Carrier Attacks) is the boss, the [[Attack Carrier]]. Functions similarly to its SF64 counterpart, but opens up at half health to reveal 4 lasers. Destroying the cores ends the fight.
#Pepper contacts the team and calls them back to Corneria because he thinks there's another way to reach Andross. When they arrive, however, Corneria is being invaded again. You're automatically thrown into this mission after completing Sector Ω, even on repeat playthroughs.in the b
##Phase 1 (Androssian Invasion) is the same area as the first mission of the game, but the enemies are more difficult. It ends when the team reaches the command center.
##Phase 2 (The Tower's Secret) has Fox destroying 30 enemies. When they're destroyed or time runs out, Pepper tells Fox that the teleporter above the tower is linked to Venom. He then teleports the tower, but Andross sends the Gigarilla through to stop Fox from following.
##Phase 3 (The Gigarilla Returns) is the Gigarilla fight. To beat it, Fox has to shoot the control panel on the back to break its cover, then hack it.
#Fox enters the portal alone and it closes behind him. When he reappears, the Cornerian command tower is there, along with Venom. Pepper explains that Andross actually co-developed the teleporters alongside the Cornerian military. When they realized that Andross had become crazed and power hungry, they exiled him to another dimension with the teleporters they created. Pepper also remarks that Venom has been transformed into a teleportation device.
##Phase 1 (Get to Andross) has Fox trying to find a way inside the planet. After hacking a device, Star Wolf appears, using upgraded [[Wolfen]]s which can transform into the [[Hunter]]. Defeating all of them opens the way forward and ends the phase.
##Phase 2 (Corridor of Illusion) is essentially the pre-Andross segment from SF64's true ending route, although it contains obstacles in the form of reflective cubes. Near the end of the section, James McCloud appears and tells Fox to follow him to Andross.
##Phase 3 (The Final Battle) is the Andross fight. His head is inside a cylinder, and you have to use the gamepad screen to find the openings to use to fly inside and actually fight him. Once his hands are destroyed, he creates a giant energy wave which throws the Arwing back outside of the cylinder (can be avoided by just leaving on your own after destroying them). The next time Fox enters, Andross will spit out chunks of metal from his mouth. Firing into his exposed mouth will stun him, allowing Fox to get behind his head and fire at his weak point. Once defeated, the planet begins to explode, and Fox heads for the exit. Andross gives chase, attacking Fox during his escape. After a short bit, James will appear again and attack Andross, telling Fox he has to make it back. At this point, Fox can actually U-turn and finish off Andross, who is turned around with his weak point exposed. Finishing him off awards a medal and the "Mission Accomplished" rating. This is the end of the initial playthrough and the canon story.


==[[Fox McCloud]] Star Fox Zero and SSBU sections==
==[[Fox McCloud]] Star Fox Zero and SSBU sections==
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