SpellStone

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Item: SpellStone
SpellStones.png
The SpellStones as they appear in Star Fox Adventures.
Details
Name SpellStone
Games Star Fox Adventures
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The SpellStones were created by the Krazoa of Sauria, filled with dark matter that absorb the energy of the planet and hold it together at the Force Point Temple. There are four SpellStones, which actually appear in two variants. A red SpellStone has to be taken to the Volcano Force Point Temple, while blue SpellStones are taken to the Ocean Force Point Temple.

Fox's Search for the SpellStones

Fox Removes the SpellStonefrom the RedEye King.jpg

The first of the SpellStones that Fox had to obtain was in the DarkIce Mines, where a large creature named Galdon ingested it. Fox made his way into the belly of the beast and retrieved the first SpellStone, which he then took to the Volcano Force Point Temple.

The second SpellStone was underneath the CloudRunner Fortress, which and was held by a group of SharpClaw on vehicles. Fox has to pursue and crash the SharpClaw to obtain the SpellStone, which has to be taken to the Ocean Force Point Temple.

The third SpellStone is within the Walled City, where the King EarthWalker is held hostage. The city is overrun by the RedEye tribe. Fox made his way to the chambers of the Walled City and fought the King RedEye, who was guarding the third SpellStone, and take it to the Volcano Force Point Temple.

The last SpellStone is on Dragon Rock. Fox had to free the dinosaurs that are imprisoned and storm the enemy base, after which Drakor attacked. On small flying platform, Fox gave chase to Drakor and defeated it, whereupon it relinquished the fourth and final SpellStone, and Fox took it to the Ocean Force Point Temple.

Powers

The Spellstones were used by the Krazoa to stabilize the magical energies of Sauria when placed in their slots in the Force Point Temple. It is noted by the King EarthWalker that, while the SpellStones can keep the planet together, they could not reunite the planet themselves. The SpellStones demonstrated a key like trait when used before SpellStone Seals, magic locks that only the SpellStones could activate.

Trivia

  • Originally, the roles of the SpellStones and the Krazoa Spirits were switched. The Krazoa Spirits alone would have been used to heal Sauria. The SpellStones would have been used to free Krystal.


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