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User:2Tie/DP

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Revision as of 05:38, 27 January 2013 by 2Tie (talk | contribs) (The beginning of my Dinosaur Planet knowledgedump. Put up a description of the first part of the game, feel free to read and comment if you want.)
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Game for N64, developed by Rare, Ltd.

Main characters are Sabre, Krystal, Tricky, Kyte, Randorn, General Scales, Quan Ata Lachu, and Drakor.

The entirety of gameplay takes place on the planet of Sauria, although the backstory takes place on the planet Animus.

Geography Notes

Ocean Point Temple in SFA is the Walled City of DP. SFA's Walled City is, in fact, DP's EarthWalker Temple. The path from Cape Claw and the LightFoot Village should link to Discovery Falls, not ThornTail/Swapstone Hollow. DarkIce Mines being "across the river" may place the start of it's path where the path to LightFoot Village starts.


GAMEPLAY

Known gameplay starts similarly to Star Fox Adventures (called SFA for the rest of this page), with Krystal flying on an unnamed CloudRunner persuing General Scales' Galleon. Like in SFA, you have to take out the turrets, then the propeller, and finally the bow. Krystal's staff wasn't knocked out of her hand in the opening, by the way. On the galleon, a SharpClaw starts attacking you, and fighting with Krystal is near identical to Fox's gameplay. (Note: No tutorial on fighting is ever given from what I can gather.) (Note: defeating the sharpclaw makes it drop an energy crystal ball thing, these are used to cast magic, and are seemingly only obtained from defeated enemies.) Walking onto the main deck of the ship, the cutscene with Scales starts. (Note: in DP he refers to himself as the dictator of the SharpClaw, NOT Dinosaur Planet.) Kyte is revealed to be the bird trapped in the cage, and as Scales readies to approach (and probably kill) Krystal, he gets struck by lightning (channeled through the cage, surprisingly not effecting Kyte) and falls off the galleon. Krystal tries freeing Kyte, but can't open the cage.

The Galleon eventually arrives at a place called Warlock Mountain. Krystal leaves Kyte to explore. Inside the mountain is a sort of palace, presumably Krazoan. She discovers her adoptive father Randorn there, and he is badly injured. After some backstory that was cut from SFA, he sets Krystal off with his spellbook to Discovery Falls, as there is an ancient shrine there that may hold answers. After using her new Projectile Spell to activate switches to free her to leave, she return to the Galleon just to discover that Scales has taken it back, and escapes as Krystal fends off SharpClaw. She then discovers a passage to a SwapStone named Rubble, who changes gameplay to Sabre.

(Note: not sure where Sabre's gameplay starts. My best guess would be the beginning of the Ice Mountain.) Sabre's first task is to rescue the EarthWalker Prince Tricky. After defeating a SharpClaw guard, he gains a key to (access the holding area where Tricky is kept?/key to the Jet Bike?). (lol Drakor's ship drops him off) After a brief exchange of words, Tricky runs off and the two blue SharpClaw persues on their [[|Jet Bike|Jet Bikes]]. After a quick race, Sabre catches up with Tricky, and they head off through the Northern Wastes (SnowHorn Wastes in SFA). Tricky has different actions he can do, called Sidekick Commands, including Dig (revealing items, sometimes revealing Duster caves!) and Flame (Sets fire to/melts things). (Note: Not sure if Tricky still learns Flame from that hungry hungry SnowHorn..) Sabre needs to return Tricky to his mother, the EarthWalker Queen, so they travel to SwapStone Hollow (became ThornTail Hollow in SFA). However, they find that she has been injured! After scrounging up some white root for her (Note: not 100% sure of it's DP name, will research), she feels a bit better and offers up more or less the same stuff she does in SFA. Six Spellstones must be placed inside the two Force Point Temples, Volcano and Desert. (Not Ocean, as in SFA.) Heading back into Northern Wastes, Sabre and Tricky find the SnowHorn guardian trapped under ice. After presumably a similar predicament to SFA, he is freed and reveals that his Spellstone was hidden deep in the DarkIce Mines by his daughter. (pretty much same as SFA.) As they reach the Mines, gameplay shifts back to Krystal.

Krystal has reached Cape Claw, an encampment of the SharpClaw. After a short run-in with a LightFoot, she manages to rescue the CloudRunner Princess Kyte. They then proceed to flee to Discovery Falls. However, on their way there, they get captured by the LightFoot. (Note: probably VERY SIMILAR to SFA, where random CloudRunner (Kyte in DP) fends off LightFoot villagers as you spin on a stick lawl) After some events (probably similar to the Tasks), Krystal is cleared up and the path to Discovery Falls is opened. (Note: Interesting that ThornTail Hollow in SFA is geographically where Discovery Falls would be. Hmm...) Krystal and Kyte figure out a way inside the shrine there, and Krystal partakes in the first Krazoa Test in DP. (Note: possession of a Krazoa Spirit in DP is WAYYY much cooler than in SFA. The irises of your eyes turn a glowing blue. GLOWING BLUE.) The Krazoa Spirit then directs her to return to Warlock Mountain. Gameplay switches to Sabre.

Darkice Mines. Boss Galdon. Activation by the SnowHorn. (Note: the 'Distract' command makes Galdon WAYYY easier. Just saying.)
Back in ThornTail Hollow, you are directed "across the river" to a place called Diamond Bay. After helping out a PointBack, he gives Sabre a map to the Volcano Force Point Temple. (Note: I remember hearing something about a gem or stone being discovered here too, I'll look into it.)
Volcano Force Point Temple, pt. 1. Back to Krystal.

She arrives, and the Spirit leaves her body, revealing itself to be Quan Ata Lachu, a being that the Krazoa worshipped. The spirit gets released deep in the mountain, where a diamond/crystal starts to slowly turn. Here it is revealed that retrieving the seven other Krazoa Spirits will be integral to the game. After a bit more story left out of SFA, they decide to return Kyte to her kingdom. They travel through Moon Mountain Pass, eventually reaching the entrance to the CloudRunner Fortress. However, it seems overrun by SharpClaw and robotic drones. (Note: yeah, the drones are supposed to appear out of place and everything. Something not explained in SFA, but these were given to Scales by Drakor. lol.) They reach a courtyard, where Scales is interrogating the Queen CloudRunner about the whereabouts of her Spellstone. When she refuses, General Scales kills her. (Note: !!!) Before they can react very much, a drone knocks them out from behind. Krystal wakes in the same jail cell with the same puzzle as the one in SFA. She escapes, and uses her Disguise Spell to get her staff back. (I assume she learns it somewhere in the jail area.) She then rescues a dinosaur (not sure what species he is atm), and they get to work restoring power to the fortress, most likely the same ways as you do in SFA. Krystal must then find and calm Kyte's siblings, using the #1 most awesome item in the game. (CloudRunner Flute is best flute~) They eventually make their way beneath the fortress, stumbling into the treasure room to find Scales discovering the Spellstone. He passes it to a henchman on a Jet Bike and then warps away using his belt device. Krystal gives chase to the spellstone on a convenient extra Jet Bike. After retrieving it, it gets activated by the freed dinosaur, and they venture off to find the Desert Force Point Temple. Sabre time!

On their way back to somewhere (outline's a little vague here..) Sabre and Tricky happen across a second Krazoa Shrine. They then detour to Warlock Montain to release it, and this second spirit causes the diamond to spin a little faster, starting to absorb magic from the mountain. Tricky then wants to check in on his mother, who has since returned to their home at the EarthWalker Temples. They locate the Queen, and she makes a request: That Sabre collect the Sun and Moon stones, and rescue the King EarthWalker from inside the Walled City! He must leave Tricky behind, though. Luckily enough, though, he discovers a baby egg that soon hatches to reveal a baby RedEye, who becomes a temporary Sidekick. (Note: Apparently, the RedEye has a command unique to it, I have not a clue what that command may be yet.) Sabre eventually happens upon the King EarthWalker, getting bullied by a group of HookClaw. The HookClaw attempt to take over the city, but with the help of a vague Spellstone Guardian (He has little to no info whatsoever ;-;) they and the RedEye fend them off. As thanks for also returning his RedEye son, he grants Sabre his Spellstone after a challenge. This Spellstone gets activated, and they return to the EarthWalker Temple, where the King EarthWalker reveals the Communication Chamber, where he originally contacted Randorn. Without further ado, they set off for Volcano Force Point Temple again. Gameplay returns to Krystal.


This is all I have time to write for tonight, I will put the rest of the gameplay, the backstory, the controls, and various other notes up when I have the time. Feel free to discuss, and please disregard all these red links for now.