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Difference between revisions of "Stay Command"

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The '''Stay Command''' is a [[Sidekick Command]] that can be used in ''[[Star Fox Adventures]]'' to make [[Tricky]] stop doing whatever action he's doing at the moment. It can also be used to leave him on a certain place such as a swich. The only way to make Tricky move is using the [[Call Command]] or trying to leave an area without him.
The '''Stay Command''' is a [[Sidekick Command]] that can be used in ''[[Star Fox Adventures]]'' to make [[Tricky]] stop doing whatever action he's doing at the moment. It can also be used to leave him on a certain place such as a swich. The only way to make Tricky move is using the [[Call Command]] or trying to leave an area without him.


This Command becomes available on [[Ice Mountain]], where [[Fox McCloud]] encounters the first switch that requires weight on it to remain activated.
This command becomes available on [[Ice Mountain]], where [[Fox McCloud]] encounters the first switch that requires weight on it to remain activated.  This command, along with the Call command, does not deplete the [[Tricky Energy]] meter. Like all other commands, Stay can also be assigned to the Y Button.
[[Category:Sidekick Commands]]
[[Category:Sidekick Commands]]

Revision as of 10:30, 23 March 2010

The Stay Command is a Sidekick Command that can be used in Star Fox Adventures to make Tricky stop doing whatever action he's doing at the moment. It can also be used to leave him on a certain place such as a swich. The only way to make Tricky move is using the Call Command or trying to leave an area without him.

This command becomes available on Ice Mountain, where Fox McCloud encounters the first switch that requires weight on it to remain activated. This command, along with the Call command, does not deplete the Tricky Energy meter. Like all other commands, Stay can also be assigned to the Y Button.